RUST METRICSFlight deck · live data
Data live Servers11,709 Players55,398 Populated3,239 Fresh wipes 3 h162 Scan5 min
‹ All servers95.104.189.211:28015
Offline Full Queue Fresh wipe Wipe due No query

Classical|India|X1|NoLimit|MapFPS+|NoDonat

Offline 95.104.189.211:28015 checked 34d ago

1x
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,982top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Classical|India|X1|NoLimit|MapFPS+|NoDonat follow?

The rhythm of Classical|India|X1|NoLimit|MapFPS+|NoDonat's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 34 days 15 hours ago the current world was made.

Tags

Which tags does Classical|India|X1|NoLimit|MapFPS+|NoDonat carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Classical|India|X1|NoLimit|MapFPS+|NoDonat. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Classical|India|X1|NoLimit|MapFPS+|NoDonat?

On Rust Metrics, Classical|India|X1|NoLimit|MapFPS+|NoDonat sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 1x.

Player count

What position does Classical|India|X1|NoLimit|MapFPS+|NoDonat hold among Rust servers?

Player hours over seven days put Classical|India|X1|NoLimit|MapFPS+|NoDonat at #15,982, in the top 71% of all ranked servers.

How full does Classical|India|X1|NoLimit|MapFPS+|NoDonat get?

Status for Classical|India|X1|NoLimit|MapFPS+|NoDonat: offline. Last seen 34 days 14 hours ago.

Operator and location

Where does Classical|India|X1|NoLimit|MapFPS+|NoDonat sit?

Check: location. No region tag comes from Classical|India|X1|NoLimit|MapFPS+|NoDonat, but the name points to Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 95.104.189.211:28015.

What Rust version is Classical|India|X1|NoLimit|MapFPS+|NoDonat on?

Rust network protocol 2633 and build 165217 on Windows is the build Classical|India|X1|NoLimit|MapFPS+|NoDonat runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Classical|India|X1|NoLimit|MapFPS+|NoDonat, and is it online?

Check: connection. Classical|India|X1|NoLimit|MapFPS+|NoDonat is offline at this moment. Last contact was 34 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 24 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Classical|India|X1|NoLimit|MapFPS+|NoDonat?

Gather rate check: 1x. That comes from the name Classical|India|X1|NoLimit|MapFPS+|NoDonat. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Classical|India|X1|NoLimit|MapFPS+|NoDonat on?

Procedural map on Classical|India|X1|NoLimit|MapFPS+|NoDonat, made by the game's generator.

Connection

What do you do to join Classical|India|X1|NoLimit|MapFPS+|NoDonat?

Press F1 in Rust and enter client.connect 95.104.189.211:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.