RUST METRICSFlight deck · live data
Data live Servers11,626 Players31,131 Populated2,740 Fresh wipes 3 h70 Scan5 min
‹ All servers94.254.7.206:28015
Offline Full Queue Fresh wipe Wipe due No query

No offlines NTI

Offline 94.254.7.206:28015 checked 31d ago

solo moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,957top 71%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep30 Sep2 Oct4 Oct

Top 71% of all ranked servers, and #206 of the solo servers (top 93%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does No offlines NTI wipe, and when?

Its rhythm cannot be told from the wipes of No offlines NTI on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 54 days 14 hours ago.

Tags

How should you read the tags on No offlines NTI?

Tags published by No offlines NTI, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): Team cap: 1; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show No offlines NTI?

These Rust Metrics lists carry No offlines NTI: Modded Rust servers, checked live and Solo-only Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Solo.

Occupancy

Where does No offlines NTI sit in the rankings?

Ranking for No offlines NTI: #16,957 on seven-day player hours, top 71% of all ranked servers. Check: group rank. #206 among solo servers.

How full does No offlines NTI get?

Status for No offlines NTI: offline. Last seen 31 days 6 hours ago.

Server details

What location is No offlines NTI hosted in?

Reading: location. No offlines NTI gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 94.254.7.206:28015.

What Rust version is No offlines NTI on?

Version check: Rust network protocol 2633 and build 165217 on Linux, run by No offlines NTI. Matching protocol is required to join. Let Steam update your game.

How reliable is No offlines NTI, and is it online now?

Check: connection. No offlines NTI is offline at this moment. Last contact was 31 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 23 September 2026.

Map and rules

What settings and rules apply on No offlines NTI?

Reading the name gives no gather rate for No offlines NTI. Teams: none. The server is solo only. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is No offlines NTI on?

Size 2,500 and seed 1778434609: the game generates the procedural map on No offlines NTI from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to No offlines NTI?

To join: start Rust, press F1 and type client.connect 94.254.7.206:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts1,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts1
Group limit Team cap: 1.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.