RUST METRICSFlight deck · live data
Data live Servers11,836 Players72,948 Populated3,667 Fresh wipes 3 h218 Scan5 min
‹ All servers94.249.186.131:28015
Offline Full Queue Fresh wipe Wipe due No query

MyServer

Offline 94.249.186.131:28015 checked 20d ago

moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,835top 72%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does MyServer follow?

Its rhythm cannot be told from the wipes of MyServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 5 hours ago.

Tag meanings

How should you read the tags on MyServer?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): You may team up with at most 10; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): The server runs game build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from MyServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does MyServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MyServer: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does MyServer hold among Rust servers?

Ranking for MyServer: #15,835 on seven-day player hours, top 72% of all ranked servers.

What player count does MyServer carry?

Status for MyServer: offline. Last seen 20 days 17 hours ago.

Server details

Where does MyServer sit?

Reading: location. MyServer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 94.249.186.131:28015.

What Rust version is MyServer on?

Rust network protocol 2634 and build 167231 on Windows is the build MyServer runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is MyServer, and is it online now?

Check: connection. MyServer is offline at this moment. Last contact was 20 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 8 October 2026.

Settings and map

What settings and rules apply on MyServer?

Reading the name gives no gather rate for MyServer. Check: group limit. Up to 10 players. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is MyServer on?

Procedural map on MyServer, made by the game's generator.

How to join

How can you get onto MyServer?

Press F1 in Rust and enter client.connect 94.249.186.131:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmvanilla,cs167231,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server holds 100 slots.
ts10
Group limit You may team up with at most 10.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167231
Build The server runs game build 167231.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.