2_X2
Offline 94.183.255.142:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 531/650
- 268/350
- 168/200
- 174/205
- 717/900
- 105/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does 2_X2 follow?
To tell the rhythm of 2_X2, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 35 days 9 hours ago.
Tags
How should you read the tags on 2_X2?
Tags published by 2_X2, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp650 (Max players): Slots: 650; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does 2_X2 appear in Rust Metrics lists and filters?
On Rust Metrics, 2_X2 sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Occupancy
What position does 2_X2 hold among Rust servers?
Ranking for 2_X2: #15,552 on seven-day player hours, top 71% of all ranked servers.
How full does 2_X2 get?
Reading for 2_X2: offline at this moment; last seen 35 days 2 hours ago.
Operator and location
Where does 2_X2 sit?
No region tag on 2_X2. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 94.183.255.142:28015.
What Rust version is 2_X2 on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by 2_X2. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on 2_X2, and is it online?
Check: connection. 2_X2 is offline at this moment. Last contact was 35 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Rules and settings
How is 2_X2 configured, and what rules are in force?
The name carries the rate: 2x gather on 2_X2. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 2_X2?
Check: map. Procedural, generated by the game, on 2_X2.
How to join
What do you do to join 2_X2?
Check: join. Open Rust, press F1, then enter client.connect 94.183.255.142:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.