RUST METRICSFlight deck · live data
Data live Servers11,758 Players58,600 Populated3,466 Fresh wipes 3 h133 Scan5 min
‹ All servers94.183.255.142:28015
Offline Full Queue Fresh wipe Wipe due No query

2_X2

Offline 94.183.255.142:28015 checked 35d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 162 325 488 650 PAX 0 /650

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,552top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does 2_X2 follow?

To tell the rhythm of 2_X2, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 35 days 9 hours ago.

Tags

How should you read the tags on 2_X2?

Tags published by 2_X2, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp650 (Max players): Slots: 650; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does 2_X2 appear in Rust Metrics lists and filters?

On Rust Metrics, 2_X2 sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Occupancy

What position does 2_X2 hold among Rust servers?

Ranking for 2_X2: #15,552 on seven-day player hours, top 71% of all ranked servers.

How full does 2_X2 get?

Reading for 2_X2: offline at this moment; last seen 35 days 2 hours ago.

Operator and location

Where does 2_X2 sit?

No region tag on 2_X2. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 94.183.255.142:28015.

What Rust version is 2_X2 on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by 2_X2. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on 2_X2, and is it online?

Check: connection. 2_X2 is offline at this moment. Last contact was 35 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.

Rules and settings

How is 2_X2 configured, and what rules are in force?

The name carries the rate: 2x gather on 2_X2. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on 2_X2?

Check: map. Procedural, generated by the game, on 2_X2.

How to join

What do you do to join 2_X2?

Check: join. Open Rust, press F1, then enter client.connect 94.183.255.142:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp650
Max players Slots: 650.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build The server runs game build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.