2_X2 test
Offline 94.183.203.31:35100 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 01:12 UTC35d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 777/800
- 487/475
- 140/200
- 684/685
- 907/960
- 163/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does 2_X2 test follow?
The rhythm of 2_X2 test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 35 days 15 hours ago.
Tag meanings
Which tags does 2_X2 test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp650 (Max players): The server holds 650 slots; ts100 (Group limit): You may team up with at most 100; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from 2_X2 test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 2_X2 test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry 2_X2 test: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
What position does 2_X2 test hold among Rust servers?
Ranking for 2_X2 test: #16,897 on seven-day player hours, top 72% of all ranked servers.
What is the population on 2_X2 test?
Status for 2_X2 test: offline. Last seen 32 days 15 hours ago.
Server
Where does 2_X2 test sit?
No region comes from 2_X2 test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 94.183.203.31:35100.
What Rust version is 2_X2 test on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by 2_X2 test. To get in, your game needs the same protocol; Steam applies the update.
Is 2_X2 test up, and how often does it stay up?
2_X2 test reports offline. The last reading came 32 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Rules and settings
How is 2_X2 test configured, and what rules are in force?
Gather rate check: 2x. That comes from the name 2_X2 test. The cap on groups is 100 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on 2_X2 test?
Check: map. Procedural, generated by the game, on 2_X2 test.
How to join
What do you do to join 2_X2 test?
To join: start Rust, press F1 and type client.connect 94.183.203.31:35100. Or press Launch Rust here and Steam opens the game and connects you.