RUST METRICSFlight deck · live data
Data live Servers11,607 Players35,149 Populated2,874 Fresh wipes 3 h60 Scan5 min
‹ All servers94.158.50.72:28015
Online Full Queue Fresh wipe Wipe due No query

PVE NIKOV|TP|RAIDBASE|BOSS|EVENT

Online 94.158.50.72:28015 checked 10m ago

biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 02:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 130 SERVER FPS

Server fps

48 h low 89 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 86,716 ×1000

Entities

48 h range 73,698–87,355 · memory 3,073 MB
1239 ET SINCE RESTART 1D 18H

Uptime

1 days 18 hours since its last restart, at the last reading
7-day average0peak 4
Rank#7,592top 34%
Last wipe22d agobiweekly schedule
Next wipe5d 13hMon 2 Nov, 18:08 UTC
Memory3,073MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct20 Oct24 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 18:08 UTC, in 5d 13h. Its biweekly schedule tag · low confidence

Coming wipes

  1. WPT 1Mon 2 Nov, 18:08 UTC5d 13h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 14hFW
  3. WPT 3Mon 16 Nov, 18:08 UTC19d 13h
  4. WPT 4Mon 30 Nov, 18:08 UTC33d 13h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 14hFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 18:08 UTC22d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT wipe, and when?

Its tag guides the prediction: too few of PVE NIKOV|TP|RAIDBASE|BOSS|EVENT's wipes are on record to confirm its schedule. On Monday 2 November at 18:08 UTC its next wipe is due. The world it runs now was made 22 days 10 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

Tags published by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT appear in Rust Metrics lists and filters?

Rust Metrics lists featuring PVE NIKOV|TP|RAIDBASE|BOSS|EVENT: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

What position does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT hold among Rust servers?

Player hours over seven days put PVE NIKOV|TP|RAIDBASE|BOSS|EVENT at #7,592, in the top 34% of all ranked servers.

How full does PVE NIKOV|TP|RAIDBASE|BOSS|EVENT get?

Current headcount on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 4. The last 48 hours peaked at 05:00 UTC, averaging 0 players at that hour.

Operator and location

What location is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT hosted in?

No region comes from PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 94.158.50.72:28015.

What Rust version is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

Check: fps. Average 149 server fps over the last 48 hours, low of 89. Within range. Check: entities. The peak was 87,355, counting buildings, deployables and the rest of the world. Memory peak: 3,073 MB. Expect lag when fps falls and entities climb.

What is the uptime on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT, and is it online?

Check: connection. PVE NIKOV|TP|RAIDBASE|BOSS|EVENT is online at this moment. Check: restart. The uptime it reports puts the last restart about 42 hours ago. Reading: 98% uptime over the last 7 full days. It was up 164 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.

Rules and settings

How is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT configured, and what rules are in force?

Check: gather rate. The name PVE NIKOV|TP|RAIDBASE|BOSS|EVENT does not state one. 8 players per group, the default value. pve, fighting between players is off — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is PVE NIKOV|TP|RAIDBASE|BOSS|EVENT on?

Check: map. Procedural, size 3,700, seed 1034224783, generated by the game on PVE NIKOV|TP|RAIDBASE|BOSS|EVENT. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join PVE NIKOV|TP|RAIDBASE|BOSS|EVENT?

Press F1 in Rust and enter client.connect 94.158.50.72:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.