RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h90 Scan5 min
‹ All servers94.130.131.25:28010
Offline Full Queue Fresh wipe Wipe due No query

Rust Survive|Raidable Bases|75% Upkeep

Offline EU 94.130.131.25:28010 checked 13h ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 05:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 79 SERVER FPS

Server fps

48 h low 63 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 137,744 ×1000

Entities

48 h range 108,294–139,479 · memory 4,359 MB
1239 ET SINCE RESTART 23:04

Uptime

23 h 4 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,302top 19% · #1535 in EU
Last wipe26d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Memory4,359MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0002:0009:0015:0022:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0002:0009:0015:0022:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW26d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Rust Survive|Raidable Bases|75% Upkeep?

At their busiest, its recent wipes drew 5 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe.

When does Rust Survive|Raidable Bases|75% Upkeep wipe?

Once a month Rust Survive|Raidable Bases|75% Upkeep wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 26 days 23 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Rust Survive|Raidable Bases|75% Upkeep?

These are the tags Rust Survive|Raidable Bases|75% Upkeep publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp75 (Max players): 75 slots in total; ts6 (Group limit): Team cap: 6; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Survive|Raidable Bases|75% Upkeep appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Survive|Raidable Bases|75% Upkeep: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does Rust Survive|Raidable Bases|75% Upkeep hold among Rust servers?

Ranked by seven-day player hours, Rust Survive|Raidable Bases|75% Upkeep sits at #4,302 and #1,535 in Europe, inside the top 19%.

How full does Rust Survive|Raidable Bases|75% Upkeep get?

Status for Rust Survive|Raidable Bases|75% Upkeep: offline. Last seen 13 hours ago. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 23:00 UTC, averaging 2 players at that hour.

Operator and location

Which location does Rust Survive|Raidable Bases|75% Upkeep run from?

Reading: location. The EU tag puts Rust Survive|Raidable Bases|75% Upkeep in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 94.130.131.25:28010.

What Rust version is Rust Survive|Raidable Bases|75% Upkeep on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust Survive|Raidable Bases|75% Upkeep. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Rust Survive|Raidable Bases|75% Upkeep?

Check: fps. Average 80 server fps over the last 48 hours, low of 63. Within range. Peak entity count: 139,479. Buildings, deployables and all else included. Check: memory. Peak use was 4,487 MB. Expect lag when fps falls and entities climb.

Is Rust Survive|Raidable Bases|75% Upkeep up, and how often does it stay up?

Rust Survive|Raidable Bases|75% Upkeep reports offline. The last reading came 13 hours ago. By its reported uptime, the last restart was roughly 23 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What rules does Rust Survive|Raidable Bases|75% Upkeep enforce, and what are its settings?

Check: gather rate. The name Rust Survive|Raidable Bases|75% Upkeep does not state one. The cap on groups is 6 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Survive|Raidable Bases|75% Upkeep on?

From seed 721841139, the game generates the procedural map on Rust Survive|Raidable Bases|75% Upkeep. Its size is 4,300. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: RS-Maps.

How to join

How can you get onto Rust Survive|Raidable Bases|75% Upkeep?

Check: join. Open Rust, press F1, then enter client.connect 94.130.131.25:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/5Ax3bUjjVH is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,EU,gmvanilla,cs168909,ts6,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp75
Max players 75 slots in total.
ts6
Group limit Team cap: 6.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.