Darkbase [EU] 2x Custom plugins
Offline 93.233.19.103:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 492/650
- 333/425
- 10/100
- 182/230
- 186/1000
- 85/150
Quick answers
from the figures on this pageReset cycle
How often does Darkbase [EU] 2x Custom plugins wipe, and when?
The rhythm of Darkbase [EU] 2x Custom plugins's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 52 days 21 hours ago.
Lists and filters
How should you read the tags on Darkbase [EU] 2x Custom plugins?
Tags published by Darkbase [EU] 2x Custom plugins, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Darkbase [EU] 2x Custom plugins appear in Rust Metrics lists and filters?
On Rust Metrics, Darkbase [EU] 2x Custom plugins sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player count
What position does Darkbase [EU] 2x Custom plugins hold among Rust servers?
Player hours over seven days put Darkbase [EU] 2x Custom plugins at #15,126, in the top – of all ranked servers.
How full does Darkbase [EU] 2x Custom plugins get?
Reading for Darkbase [EU] 2x Custom plugins: offline at this moment; last seen 43 days 21 hours ago.
Server
Where does Darkbase [EU] 2x Custom plugins sit?
Check: location. No region tag comes from Darkbase [EU] 2x Custom plugins, but the name points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 93.233.19.103:28015.
What Rust version is Darkbase [EU] 2x Custom plugins on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by Darkbase [EU] 2x Custom plugins. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Darkbase [EU] 2x Custom plugins, and is it online?
Check: connection. Darkbase [EU] 2x Custom plugins is offline at this moment. Last contact was 43 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on Darkbase [EU] 2x Custom plugins?
Gather rate check: 2x. That comes from the name Darkbase [EU] 2x Custom plugins. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Darkbase [EU] 2x Custom plugins?
Procedural map on Darkbase [EU] 2x Custom plugins, made by the game's generator.
Join
What do you do to join Darkbase [EU] 2x Custom plugins?
Check: join. Open Rust, press F1, then enter client.connect 93.233.19.103:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.