RUST METRICSFlight deck · live data
Data live Servers11,655 Players43,200 Populated2,897 Fresh wipes 3 h105 Scan5 min
‹ All servers93.125.2.12:28015
Online Full Queue Fresh wipe Wipe due No query

![DUO] MINSK / RUST | X2 | TP | ECONOMICS

Online EU 93.125.2.12:28015 checked 9m ago

2x duo biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Fri 02:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 94 SERVER FPS

Server fps

48 h low 36 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 106,683 ×1000

Entities

48 h range 90,139–108,870 · memory 3,726 MB
1239 ET SINCE RESTART 11:13

Uptime

11 h 13 min since its last restart, at the last reading
7-day average2peak 5
Rank#2,213top 10% · #853 in EU
Last wipe13d agobiweekly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Memory3,726MB48 h peak 5 players
REC 1

Players

AveragePeak
0246804:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers, top 29% in EU, and #158 of the duo servers (top 38%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 15hFW
  2. WPT 2Fri 13 Nov, 16:11 UTC14d 12h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 15hFW
  4. WPT 4Fri 11 Dec, 16:11 UTC42d 12h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:11 UTC13d ago 7 – running 1
Thu 1 Oct, 19:33 UTC FW28d ago 6 held half 14.9 days 0
Fri 18 Sep, 16:15 UTC41d ago 6 halved by day 12 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

The busiest point of its recent wipes drew 6 players on average. Peak crowd on the latest wipe: 26 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 12 it fell below half when it didn't.

How often does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS wipe, and when?

every 4 weeks on Friday at 16:11 UTC is how ![DUO] MINSK / RUST | X2 | TP | ECONOMICS wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 13 days 11 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

How should you read the tags on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

Tags published by ![DUO] MINSK / RUST | X2 | TP | ECONOMICS, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts2 (Group limit): You may team up with at most 2; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

These Rust Metrics lists carry ![DUO] MINSK / RUST | X2 | TP | ECONOMICS: 2x Rust servers, checked live, Duo Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

Where does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS sit in the rankings?

Player hours over the last seven days put ![DUO] MINSK / RUST | X2 | TP | ECONOMICS at #2,213, #853 in Europe, in the top 10% of all ranked servers. Among servers in duo, it stands at #158.

What is the population on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

0 of 100 slots are filled on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS right now. Check: players over seven days. Average 2, peak 5. The last 48 hours peaked at 06:00 UTC, averaging 5 players at that hour.

Server details

Where does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS sit?

![DUO] MINSK / RUST | X2 | TP | ECONOMICS gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 93.125.2.12:28015.

What Rust version is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS on?

Reading: ![DUO] MINSK / RUST | X2 | TP | ECONOMICS, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does ![DUO] MINSK / RUST | X2 | TP | ECONOMICS perform?

Check: fps. Average 90 server fps over the last 48 hours, low of 36. Within range. Reading: 108,870 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,115 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS, and is it online now?

![DUO] MINSK / RUST | X2 | TP | ECONOMICS reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

Gather rate check: 2x. That comes from the name ![DUO] MINSK / RUST | X2 | TP | ECONOMICS. Check: group limit. 2 players, under the name duo. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

What map is ![DUO] MINSK / RUST | X2 | TP | ECONOMICS on?

From seed 1674523867, the game generates the procedural map on ![DUO] MINSK / RUST | X2 | TP | ECONOMICS. Its size is 4,250. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to ![DUO] MINSK / RUST | X2 | TP | ECONOMICS?

Check: join. Open Rust, press F1, then enter client.connect 93.125.2.12:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://rusthome.by is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts2

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts2
Group limit You may team up with at most 2.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.