My Server Name
Offline 92.51.18.14:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:58 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 16:49 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 16:39 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 15:53 UTC6d ago | – | – | – | 0 |
| Thu 22 Oct, 15:47 UTC6d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 75/100
- 60/100
- 29/150
- 8/150
- 2/5
- 0/40
Quick answers
from the figures on this pageReset cycle
When does My Server Name wipe?
None of the resets on My Server Name counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.
Tags
How should you read the tags on My Server Name?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from My Server Name. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server Name?
Rust Metrics lists featuring My Server Name: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does My Server Name sit in the rankings?
Ranking for My Server Name: #13,724 on seven-day player hours, top 62% of all ranked servers.
What player count does My Server Name carry?
Reading for My Server Name: offline at this moment; last seen 2 days 22 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
Where does My Server Name sit?
No region comes from My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 92.51.18.14:28015.
What Rust version is My Server Name on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Server Name. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My Server Name, and is it online?
My Server Name reports offline. The last reading came 2 days 22 hours ago. Uptime for the last 6 full days: 2 of 144 hours, or 1%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on My Server Name?
Check: gather rate. The name My Server Name does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
How to join
How do you connect to My Server Name?
Press F1 in Rust and enter client.connect 92.51.18.14:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.