RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h169 Scan5 min
‹ All servers92.38.156.202:35040
Offline Full Queue Fresh wipe Wipe due No query

BigAIM

Offline 92.38.156.202:35040 checked 1d ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 02:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 118 SERVER FPS

Server fps

48 h low 118 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 4,213 ×1000

Entities

48 h range 4,213–18,880 · memory 1,850 MB
1239 ET SINCE RESTART 00:05

Uptime

0 h 5 min since its last restart, at the last reading
7-day average1peak 2
Rank#9,224top 41%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Memory1,850MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75101:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does BigAIM wipe, and when?

To tell the rhythm of BigAIM, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 22 days 12 hours ago.

Tag meanings

Which tags does BigAIM carry, and what do they mean?

Tags published by BigAIM, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; oxidation (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of BigAIM?

Check: operator. BigAIM publishes a bigboyrust.ru hostname, and 16 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show BigAIM?

On Rust Metrics, BigAIM sits in these lists: Modded Rust servers, checked live and Aim training servers, live readings. These filters bring it up on the server list: Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does BigAIM sit in the rankings?

Ranking for BigAIM: #9,224 on seven-day player hours, top 41% of all ranked servers.

What player count does BigAIM carry?

Status for BigAIM: offline. Last seen 45 hours ago. Seven-day check: 1 players on average. Peak reading: 2. Average at the busiest hour was 0 players, at 01:00 UTC over the last 48 hours.

Operator and location

What location is BigAIM hosted in?

No region comes from BigAIM. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 92.38.156.202:35040.

What Rust version is BigAIM on?

Rust network protocol 2635 and build 168909 on Windows is the build BigAIM runs. To get in, your game needs the same protocol; Steam applies the update.

How does BigAIM perform?

Over the last 48 hours the average was 118 server fps; the floor was 118. Check: entities. The peak was 18,880, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,121 MB. Expect lag when fps falls and entities climb.

What is the uptime on BigAIM, and is it online?

Check: connection. BigAIM is offline at this moment. Last contact was 45 hours ago. Reading: uptime. About 5 minutes ago it restarted, on its own count. Reading: 6% uptime over the last 2 full days. It was up 3 of 48 hours. Check: first contact. Rust Metrics logged it on 27 October 2026.

Rules and settings

What settings and rules apply on BigAIM?

Check: gather rate. The name BigAIM does not state one. The group cap is 8 players, which is the default in the game. The mode is combat training. Note the following: practice for aim and PvP, loot provided. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is BigAIM on?

Size 5,000 and seed 1337: the game generates the procedural map on BigAIM from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

How to join

How do you connect to BigAIM?

Press F1 in Rust and enter client.connect 92.38.156.202:35040. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^d,gmrust,cs168909,ts8,oxidation

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Gameplay

^d
Combat training Check: mode. Training, for aim and PvP, with loot supplied.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Other

oxidation
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.