TEST
Offline 92.255.174.233:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/700
- 50/1000
- 453/700
- 178/1000
- 24/1000
- 580/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does TEST follow?
The estimate for TEST's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 50 days 6 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
How should you read the tags on TEST?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): 100 slots in total; ts20 (Group limit): Teams are capped at 20; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163407 (Build): The server runs game build 163407; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from TEST. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does TEST appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TEST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does TEST sit in the rankings?
Player hours over seven days put TEST at #15,509, in the top – of all ranked servers.
What player count does TEST carry?
TEST is not responding; status offline, last seen 42 days 6 hours ago.
Server details
Which location does TEST run from?
No region tag on TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 92.255.174.233:28015.
What Rust version is TEST on?
Version check: Rust network protocol 2633 and build 163407 on Windows, run by TEST. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is TEST, and is it online now?
Reading: offline. TEST last answered 42 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Map and rules
How is TEST configured, and what rules are in force?
No gather rate appears in the name: TEST. Group size, maximum: 20 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is TEST on?
Procedural map on TEST, made by the game's generator.
Connection
How do you connect to TEST?
Check: join. Open Rust, press F1, then enter client.connect 92.255.174.233:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.