RUST Chill Test...
Offline 92.240.243.94:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 08:43 UTC28d ago | 0 | – | running | 0 |
| Tue 15 Sep, 07:04 UTC43d ago | 0 | – | 15.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/200
- 37/200
- 17/200
- 25/200
- 12/150
- 9/200
Quick answers
from the figures on this pageWipe schedule
What happens on RUST Chill Test... when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does RUST Chill Test... wipe?
Once a month RUST Chill Test... wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 28 days 9 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
Which tags does RUST Chill Test... carry, and what do they mean?
Tags published by RUST Chill Test..., read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RUST Chill Test...?
Rust Metrics lists featuring RUST Chill Test...: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does RUST Chill Test... hold among Rust servers?
Ranking for RUST Chill Test...: #16,838 on seven-day player hours, top 70% of all ranked servers.
What is the population on RUST Chill Test...?
Reading for RUST Chill Test...: offline at this moment; last seen 28 days 9 hours ago.
Operator and location
Which location does RUST Chill Test... run from?
No region comes from RUST Chill Test.... Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 92.240.243.94:28015.
What Rust version is RUST Chill Test... on?
Reading: RUST Chill Test..., Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
Is RUST Chill Test... up, and how often does it stay up?
Check: connection. RUST Chill Test... is offline at this moment. Last contact was 28 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.
Settings and map
What settings and rules apply on RUST Chill Test...?
Reading the name gives no gather rate for RUST Chill Test.... 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
What map is RUST Chill Test... on?
Check: map. Procedural, generated by the game, on RUST Chill Test....
Connection
How do you connect to RUST Chill Test...?
Check: join. Open Rust, press F1, then enter client.connect 92.240.243.94:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.