[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events
Offline 92.208.22.169:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 12/700
- 1/1000
- 27/700
- 25/1000
- 1/1000
- 60/1000
Quick answers
from the figures on this pageWipe timing
When does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events wipe?
An estimate from the force wipe gives [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 47 days 17 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events carry, and what do they mean?
These are the tags [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events sit in the rankings?
Ranking for [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events: #13,253 on seven-day player hours, top – of all ranked servers.
How full does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events get?
Reading for [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events: offline at this moment; last seen 43 days 8 hours ago.
Server
Where does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events sit?
Reading: location. Nothing in the tags, but the name of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 92.208.22.169:28015.
What Rust version is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events on?
Reading: [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events, and is it online now?
Check: connection. [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is offline at this moment. Last contact was 43 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events configured, and what rules are in force?
Reading the name gives no gather rate for [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
Join
How do you connect to [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?
Press F1 in Rust and enter client.connect 92.208.22.169:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.