A Rust Server
Online 92.118.207.110:27015 checked 11m ago
Server instruments
last reading Thu 19:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 191 · below 20 is lag, below 10 is badEntities
48 h range 45,234–47,564 · memory 2,021 MBUptime
3 days 18 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 23:17 UTC, in 3d 1h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 125/100
- 94/225
- 322/350
- 86/100
- 28/100
- 87/175
Quick answers
from the figures on this pageWipe schedule
How often does A Rust Server wipe, and when?
From weekly: 7 days after its last wipe, the next wipe of A Rust Server is an estimate. Due on Sunday 1 November at 23:17 UTC is its next wipe. 3 days 22 hours ago the current world was made. A weekly wipe schedule is published in its tags.
Tag meanings
Which tags does A Rust Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from A Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population
Where does A Rust Server sit in the rankings?
Ranking for A Rust Server: #15,276 on seven-day player hours, top 69% of all ranked servers.
What player count does A Rust Server carry?
Current headcount on A Rust Server: 0 players, 40 slots available. Check: player average. 0 over the last seven days.
Server
What location is A Rust Server hosted in?
No region tag on A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 92.118.207.110:27015.
What Rust version is A Rust Server on?
Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does A Rust Server perform?
Check: fps. Average 223 server fps over the last 48 hours, low of 191. Within range. Check: entities. The peak was 47,564, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,255 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is A Rust Server, and is it online now?
A Rust Server reports online. Status: normal. Reading: uptime. About 3 days 18 hours ago it restarted, on its own count. Uptime for the last 3 full days: 71 of 72 hours, or 99%. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Map and rules
How is A Rust Server configured, and what rules are in force?
Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is A Rust Server on?
Size 3,000 and seed 1: the game generates the procedural map on A Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 92.118.207.110:27015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://pineriver.net.