RUST METRICSFlight deck · live data
Data live Servers11,700 Players38,808 Populated2,943 Fresh wipes 3 h91 Scan5 min
‹ All servers92.118.205.28:35200
Offline Full Queue Fresh wipe Wipe due No query

6_X2

Offline 92.118.205.28:35200 checked 32d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 162 325 488 650 PAX 0 /650

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,556top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does 6_X2 wipe, and when?

To tell the rhythm of 6_X2, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 35 days 3 hours ago.

Tag meanings

How should you read the tags on 6_X2?

These are the tags 6_X2 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp650 (Max players): 650 slots in total; ts100 (Group limit): Team cap: 100; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show 6_X2?

These Rust Metrics lists carry 6_X2: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player count

Where does 6_X2 sit in the rankings?

Player hours over seven days put 6_X2 at #16,556, in the top 71% of all ranked servers.

What is the population on 6_X2?

Status for 6_X2: offline. Last seen 32 days 23 hours ago.

Server

Which location does 6_X2 run from?

Reading: location. 6_X2 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 92.118.205.28:35200.

What Rust version is 6_X2 on?

Rust network protocol 2633 and build 165217 on Windows is the build 6_X2 runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on 6_X2, and is it online?

6_X2 reports offline. The last reading came 32 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 25 September 2026.

Rules and settings

What settings and rules apply on 6_X2?

The name carries the rate: 2x gather on 6_X2. Check: group limit. Up to 100 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is 6_X2 on?

Check: map. Procedural, generated by the game, on 6_X2.

Join

How can you get onto 6_X2?

To join: start Rust, press F1 and type client.connect 92.118.205.28:35200. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp650,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp650
Max players 650 slots in total.
ts100
Group limit Team cap: 100.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.