RUST METRICSFlight deck · live data
Data live Servers11,801 Players73,164 Populated3,682 Fresh wipes 3 h113 Scan5 min
‹ All servers92.118.11.28:28035
Online Full Queue Fresh wipe Wipe due No query

KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}

Online 92.118.11.28:28035 checked 8m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 8 /100

Players now

8% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 54 SERVER FPS

Server fps

48 h low 33 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 238,973 ×1000

Entities

48 h range 230,535–239,646 · memory 6,005 MB
1239 ET SINCE RESTART 07:01

Uptime

7 h 1 min since its last restart, at the last reading
7-day average4peak 11
Rank#1,553top 7%
Last wipe27d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory6,005MB48 h peak 8 players
REC 1

Players

AveragePeak
0246822:0006:0014:0023:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608022:0006:0014:0023:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak27players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 21hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 43 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:13 UTC FW27d ago 27 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}?

An average of 27 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 43 hours.

How often does KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} wipe, and when?

The only wipe for KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 2 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

Which tags does KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} carry, and what do they mean?

These are the tags KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts15 (Group limit): Teams are capped at 15; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}?

The srvrust.ru hostname on KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} is used by no other server we track.

Where does KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} appear in Rust Metrics lists and filters?

Rust Metrics lists featuring KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} hold among Rust servers?

Player hours over seven days put KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} at #1,553, in the top 7% of all ranked servers.

How full does KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} get?

Current headcount on KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}: 8 players, 100 slots available. Check: players over seven days. Average 4, peak 11. Check: 48-hour peak. 19:00 UTC, 8 players on average.

Server

What location is KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} hosted in?

Check: location. No region tag comes from KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 92.118.11.28:28035.

What Rust version is KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} on?

Rust network protocol 2635 and build 168909 on Linux is the build KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} runs. Matching protocol is required to join. Let Steam update your game.

Is performance on KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} within range?

Reading: 52 server fps on average across the last 48 hours. It never dropped below 33. Reading: 239,646 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 7,740 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}, and is it online?

Reading: online. KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} answers right now. Reading: uptime. About 7 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} configured, and what rules are in force?

No gather rate appears in the name: KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}. Check: group limit. Up to 15 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

What map is KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID} on?

From seed 958556, the game generates the procedural map on KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}. Its size is 5,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to KINGSMAN RUST PVE #1 {х5-20|FREE SKINS|CRAFT|RAID}?

Check: join. Open Rust, press F1, then enter client.connect 92.118.11.28:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://kingsmanrust.ru/.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts15,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The server holds 100 slots.
ts15
Group limit Teams are capped at 15.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.