RUST METRICSFlight deck · live data
Data live Servers11,830 Players74,645 Populated3,703 Fresh wipes 3 h224 Scan5 min
‹ All servers91.245.155.25:47831
Offline Full Queue Fresh wipe Wipe due No query

BuildLab

Offline 91.245.155.25:47831 checked 12h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 1 /4

Players now

25% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#6,604top 30%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75117:0020:0023:0019:0022:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 20:02 UTC7d ago 1 – running 0
Fri 2 Oct, 17:05 UTC26d ago – – 19.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on BuildLab?

At their busiest, its recent wipes drew 1 players on average. 42 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does BuildLab follow?

The rhythm of BuildLab's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 7 days 17 hours ago.

Tags

Which tags does BuildLab carry, and what do they mean?

Tags published by BuildLab, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does BuildLab appear in Rust Metrics lists and filters?

These Rust Metrics lists carry BuildLab: Modded Rust servers, checked live and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does BuildLab hold among Rust servers?

Player hours over seven days put BuildLab at #6,604, in the top 30% of all ranked servers.

What player count does BuildLab carry?

Status for BuildLab: offline. Last seen 12 hours ago. Check: players over seven days. Average 1, peak 1. Average at the busiest hour was 1 players, at 17:00 UTC over the last 48 hours.

Operator and location

Which location does BuildLab run from?

No region comes from BuildLab. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 91.245.155.25:47831.

What Rust version is BuildLab on?

Reading: BuildLab, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is BuildLab up, and how often does it stay up?

Reading: offline. BuildLab last answered 12 hours ago. Reading: 20% uptime over the last 7 full days. It was up 33 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on BuildLab?

No gather rate appears in the name: BuildLab. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is BuildLab on?

Check: map. Procedural, generated by the game, on BuildLab.

Join

What do you do to join BuildLab?

Press F1 in Rust and enter client.connect 91.245.155.25:47831. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players Slots: 4.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.