RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h4 Scan5 min
‹ All servers91.237.133.182:28015
Online Full Queue Fresh wipe Wipe due No query

[GiG] Good idea Gaming 3X

Online EU 91.237.133.182:28015 checked 2h ago

3x monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 70,562 ×1000

Entities

48 h range 53,638–72,735 · memory 1,904 MB
1239 ET SINCE RESTART 05:02

Uptime

5 h 2 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,789top 22% · #1656 in EU
Last wipe4d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Memory1,904MB48 h peak 3 players
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap2.4 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW

The first 48 hours of its last wipes

Sat 24 OctTue 6 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:40 UTC4d ago 3 – running 1
Tue 6 Oct, 09:28 UTC22d ago 2 held half 18.1 days 0
Sat 3 Oct, 23:28 UTC24d ago 2 held half 2.4 days 0
Thu 1 Oct, 22:06 UTC FW26d ago 2 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [GiG] Good idea Gaming 3X when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does [GiG] Good idea Gaming 3X wipe, and when?

Once a month [GiG] Good idea Gaming 3X wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 4 days 7 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does [GiG] Good idea Gaming 3X carry, and what do they mean?

These are the tags [GiG] Good idea Gaming 3X publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [GiG] Good idea Gaming 3X appear in Rust Metrics lists and filters?

On Rust Metrics, [GiG] Good idea Gaming 3X sits in these lists: 3x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 3x.

Occupancy

What position does [GiG] Good idea Gaming 3X hold among Rust servers?

Ranked by seven-day player hours, [GiG] Good idea Gaming 3X sits at #4,789 and #1,656 in Europe, inside the top 22%.

How full does [GiG] Good idea Gaming 3X get?

Current headcount on [GiG] Good idea Gaming 3X: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 3. Average at the busiest hour was 2 players, at 18:00 UTC over the last 48 hours.

Server details

Where does [GiG] Good idea Gaming 3X sit?

Its EU tag places [GiG] Good idea Gaming 3X in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 91.237.133.182:28015.

What Rust version is [GiG] Good idea Gaming 3X on?

Rust network protocol 2635 and build 168909 on Windows is the build [GiG] Good idea Gaming 3X runs. Matching protocol is required to join. Let Steam update your game.

How does [GiG] Good idea Gaming 3X perform?

Check: fps. Average 18 server fps over the last 48 hours, low of 4. Within range. Peak entity count: 72,735. Buildings, deployables and all else included. Memory peak: 2,077 MB. Expect lag when fps falls and entities climb.

How reliable is [GiG] Good idea Gaming 3X, and is it online now?

Reading: online. [GiG] Good idea Gaming 3X answers right now. By its reported uptime, the last restart was roughly 5 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does [GiG] Good idea Gaming 3X enforce, and what are its settings?

The name carries the rate: 3x gather on [GiG] Good idea Gaming 3X. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [GiG] Good idea Gaming 3X?

Check: map. Procedural, size 3,500, seed 190229051, generated by the game on [GiG] Good idea Gaming 3X. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto [GiG] Good idea Gaming 3X?

To join: start Rust, press F1 and type client.connect 91.237.133.182:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://i.imgur.com/9O3CDsa.png.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.