RUST METRICSFlight deck · live data
Data live Servers11,795 Players71,386 Populated3,684 Fresh wipes 3 h118 Scan5 min
‹ All servers91.229.114.91:28015
Online Full Queue Fresh wipe Wipe due No query

yourcutetwin

Online NA · us5 91.229.114.91:28015 checked 10m ago

vanilla
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 38 SERVER FPS

Server fps

48 h low 38 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 207,108 ×1000

Entities

48 h range 205,802–208,876 · memory 5,671 MB
1239 ET SINCE RESTART 13D 01H

Uptime

13 days 1 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,348top 69% · #1525 in NA
Last wipe15d agono schedule published
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory5,671MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
  2. WPT 2Mon 9 Nov, 23:16 UTC12d 1h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 21hFW
  4. WPT 4Mon 7 Dec, 23:16 UTC40d 1h

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctMon 14 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 23:16 UTC15d ago 2 – running 0
Thu 1 Oct, 21:02 UTC FW27d ago 1 halved by day 1 11.1 days 0
Mon 14 Sep, 23:32 UTC43d ago 5 halved by day 1 16.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on yourcutetwin when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. 3 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does yourcutetwin wipe?

Wipes on yourcutetwin come every 4 weeks on Monday at 23:16 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 15 days 21 hours ago.

Tags

Which tags does yourcutetwin carry, and what do they mean?

These are the tags yourcutetwin publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): us5 is the region code on record; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show yourcutetwin?

These Rust Metrics lists carry yourcutetwin: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Population

What position does yourcutetwin hold among Rust servers?

Ranked by seven-day player hours, yourcutetwin sits at #15,348 and #1,525 in North America, inside the top 69%.

How full does yourcutetwin get?

Current headcount on yourcutetwin: 0 players, 100 slots available. A seven-day average of 0 players is the reading.

Server

Which location does yourcutetwin run from?

Reading: location. North America, by the NA tag, with region code us5, is where yourcutetwin lists itself. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.229.114.91:28015.

What Rust version is yourcutetwin on?

Rust network protocol 2634 and build 167781 on Linux is the build yourcutetwin runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on yourcutetwin within range?

Over the last 48 hours the average was 38 server fps; the floor was 38. Check: entities. The peak was 208,876, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,548 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is yourcutetwin, and is it online now?

Check: connection. yourcutetwin is online at this moment. Reading: uptime. About 13 days 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does yourcutetwin enforce, and what are its settings?

Reading the name gives no gather rate for yourcutetwin. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on yourcutetwin?

Check: map. Procedural, size 6,000, seed 42658162, generated by the game on yourcutetwin. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join yourcutetwin?

Check: join. Open Rust, press F1, then enter client.connect 91.229.114.91:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus5
Region code us5 is the region code on record.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.