yourcutetwin
Online NA · us5 91.229.114.91:28015 checked 10m ago
Server instruments
last reading Wed 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 38 · below 20 is lag, below 10 is badEntities
48 h range 205,802–208,876 · memory 5,671 MBUptime
13 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
- WPT 2Mon 9 Nov, 23:16 UTC12d 1h
- WPT 3Thu 3 Dec, 19:00 UTC35d 21hFW
- WPT 4Mon 7 Dec, 23:16 UTC40d 1h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 23:16 UTC15d ago | 2 | – | running | 0 |
| Thu 1 Oct, 21:02 UTC FW27d ago | 1 | halved by day 1 | 11.1 days | 0 |
| Mon 14 Sep, 23:32 UTC43d ago | 5 | halved by day 1 | 16.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 16/250
- 37/250
- 457/500
- 13/100
- 277/275
- 44/200
Quick answers
from the figures on this pageWipe timing
What happens on yourcutetwin when wipe day comes?
An average of 3 players came at the busiest on its recent wipes. 3 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
When does yourcutetwin wipe?
Wipes on yourcutetwin come every 4 weeks on Monday at 23:16 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 15 days 21 hours ago.
Tags
Which tags does yourcutetwin carry, and what do they mean?
These are the tags yourcutetwin publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): us5 is the region code on record; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show yourcutetwin?
These Rust Metrics lists carry yourcutetwin: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Population
What position does yourcutetwin hold among Rust servers?
Ranked by seven-day player hours, yourcutetwin sits at #15,348 and #1,525 in North America, inside the top 69%.
How full does yourcutetwin get?
Current headcount on yourcutetwin: 0 players, 100 slots available. A seven-day average of 0 players is the reading.
Server
Which location does yourcutetwin run from?
Reading: location. North America, by the NA tag, with region code us5, is where yourcutetwin lists itself. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.229.114.91:28015.
What Rust version is yourcutetwin on?
Rust network protocol 2634 and build 167781 on Linux is the build yourcutetwin runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on yourcutetwin within range?
Over the last 48 hours the average was 38 server fps; the floor was 38. Check: entities. The peak was 208,876, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,548 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is yourcutetwin, and is it online now?
Check: connection. yourcutetwin is online at this moment. Reading: uptime. About 13 days 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What rules does yourcutetwin enforce, and what are its settings?
Reading the name gives no gather rate for yourcutetwin. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it under Community. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on yourcutetwin?
Check: map. Procedural, size 6,000, seed 42658162, generated by the game on yourcutetwin. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join yourcutetwin?
Check: join. Open Rust, press F1, then enter client.connect 91.229.114.91:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.