RUST METRICSFlight deck · live data
Data live Servers11,614 Players33,332 Populated2,810 Fresh wipes 3 h68 Scan5 min
‹ All servers91.229.114.45:28119
Online Full Queue Fresh wipe Wipe due No query

Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED

Online NA · us5 91.229.114.45:28119 checked 10m ago

vanillaoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 42 SERVER FPS

Server fps

48 h low 42 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 161,115 ×1000

Entities

48 h range 135,214–161,604 · memory 3,203 MB
1239 ET SINCE RESTART 21:00

Uptime

21 h 0 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,736top 17% · #618 in NA
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory3,203MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 17% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 22:02 UTC5d ago 4 – running 0
Fri 16 Oct, 23:30 UTC12d ago 4 halved by day 3 6.9 days 0
Sun 11 Oct, 19:31 UTC17d ago 4 held half 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED when wipe day comes?

At their busiest, its recent wipes drew 4 players on average. After the latest wipe, numbers topped out at 5 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 3 when it didn't.

How often does Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED wipe, and when?

There is no next wipe to predict: Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 5 days 8 hours ago.

Lists and filters

How should you read the tags on Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED?

These are the tags Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): us5 is the region code on record; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): It runs Oxide, also known as uMod; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED?

These Rust Metrics lists carry Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED sit in the rankings?

Top 17% of all ranked servers: Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED takes #3,736 on seven-day player hours and #618 in North America.

What player count does Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED carry?

0 of 100 slots are filled on Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED right now. Check: players over seven days. Average 1, peak 4. Check: 48-hour peak. 22:00 UTC, 1 players on average.

Operator and location

What location is Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED hosted in?

The NA tag puts Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED in North America, and its region code is us5. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 91.229.114.45:28119.

What Rust version is Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED?

Check: fps. Average 49 server fps over the last 48 hours, low of 42. Within range. Peak entity count: 161,604. Buildings, deployables and all else included. Reading: 3,417 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED, and is it online now?

Reading: online. Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED answers right now. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.

Map and rules

What settings and rules apply on Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED?

No gather rate appears in the name: Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Plugin count: Oxide. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

Which map is live on Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED?

From seed 1337, the game generates the procedural map on Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED. Its size is 3,650. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Join

How can you get onto Official OG Rust | NO TECH TREE | Back To The Basics FULL WIPED?

To join: start Rust, press F1 and type client.connect 91.229.114.45:28119. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus5
Region code us5 is the region code on record.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.