WIP 10x Server
Online 91.229.114.45:28091 checked 11m ago
Server instruments
last reading Tue 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 110 · below 20 is lag, below 10 is badEntities
48 h range 138,111–142,852 · memory 4,262 MBUptime
4 days 6 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:00 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 146/250
- 331/350
- 245/300
- 42/400
- 41/150
- 33/150
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on WIP 10x Server?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does WIP 10x Server follow?
To tell the rhythm of WIP 10x Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 10 days 6 hours ago the current world was made.
Tags
Which tags does WIP 10x Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): Region code reading: us5; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from WIP 10x Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does WIP 10x Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring WIP 10x Server: 10x Rust servers and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
Occupancy
Where does WIP 10x Server sit in the rankings?
Ranking for WIP 10x Server: #8,277 on seven-day player hours, top 37% of all ranked servers.
What is the population on WIP 10x Server?
Current headcount on WIP 10x Server: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1.
Server details
Which location does WIP 10x Server run from?
Reading: location. WIP 10x Server gives no region, with region code us5. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 91.229.114.45:28091.
What Rust version is WIP 10x Server on?
Rust network protocol 2635 and build 168909 on Linux is the build WIP 10x Server runs. Matching protocol is required to join. Let Steam update your game.
How does WIP 10x Server perform?
Over the last 48 hours the average was 110 server fps; the floor was 110. Peak entity count: 142,852. Buildings, deployables and all else included. Memory peak: 5,404 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is WIP 10x Server, and is it online now?
Reading: online. WIP 10x Server answers right now. By its reported uptime, the last restart was roughly 4 days 6 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on WIP 10x Server?
Gather rate check: 10x. That comes from the name WIP 10x Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is WIP 10x Server on?
Size 4,500 and seed 1337: the game generates the procedural map on WIP 10x Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
How to join
How can you get onto WIP 10x Server?
Press F1 in Rust and enter client.connect 91.229.114.45:28091. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.