Survival Haven | Vanilla+ PvE | PvE/PvP Monuments
Online NA · us5 91.229.114.45:28051 checked 9m ago
Server instruments
last reading Tue 21:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 37 · below 20 is lag, below 10 is badEntities
48 h range 90,784–106,877 · memory 3,110 MBUptime
3 h 17 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 20hFW
- WPT 2Mon 9 Nov, 00:39 UTC12d 1h
- WPT 3Mon 23 Nov, 00:39 UTC26d 1h
- WPT 4Thu 3 Dec, 19:00 UTC36d 20hFW
- WPT 5Mon 7 Dec, 00:39 UTC40d 1h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:39 UTC1d ago | – | – | running | 0 |
| Wed 14 Oct, 11:27 UTC13d ago | 0 | – | 11.6 days | 0 |
| Mon 21 Sep, 19:22 UTC36d ago | 2 | halved by day 1 | 22.7 days | 0 |
| Sun 20 Sep, 19:30 UTC37d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 301/2000
- 142/200
- 28/200
- 22/35
- 10/100
- 4/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't.
What wipe timing does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments follow?
The prediction follows its tag, because too few of Survival Haven | Vanilla+ PvE | PvE/PvP Monuments's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 45 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Lists and filters
How should you read the tags on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?
These are the tags Survival Haven | Vanilla+ PvE | PvE/PvP Monuments publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus5 (Region code): The code for this server's region is us5; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?
Rust Metrics lists featuring Survival Haven | Vanilla+ PvE | PvE/PvP Monuments: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Occupancy
Where does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments sit in the rankings?
Top 37% of all ranked servers: Survival Haven | Vanilla+ PvE | PvE/PvP Monuments takes #8,209 on seven-day player hours and #1,185 in North America.
What is the population on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?
0 of 100 slots are filled on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 14:00 UTC over the last 48 hours.
Operator and location
What location is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments hosted in?
Reading: location. North America, by the NA tag, with region code us5, is where Survival Haven | Vanilla+ PvE | PvE/PvP Monuments lists itself. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 91.229.114.45:28051.
What Rust version is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Survival Haven | Vanilla+ PvE | PvE/PvP Monuments. To get in, your game needs the same protocol; Steam applies the update.
How does Survival Haven | Vanilla+ PvE | PvE/PvP Monuments perform?
Check: fps. Average 56 server fps over the last 48 hours, low of 37. Within range. Check: entities. The peak was 106,877, counting buildings, deployables and the rest of the world. Reading: 4,089 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments up, and how often does it stay up?
Survival Haven | Vanilla+ PvE | PvE/PvP Monuments reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 3 hours ago. Reading: 22% uptime over the last 7 full days. It was up 37 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?
Reading the name gives no gather rate for Survival Haven | Vanilla+ PvE | PvE/PvP Monuments. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is Survival Haven | Vanilla+ PvE | PvE/PvP Monuments on?
Check: map. Procedural, size 4,250, seed 1759381418, generated by the game on Survival Haven | Vanilla+ PvE | PvE/PvP Monuments. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to Survival Haven | Vanilla+ PvE | PvE/PvP Monuments?
Press F1 in Rust and enter client.connect 91.229.114.45:28051. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://survivalhaven.tebex.io/ is where its website sits.
