RUST METRICSFlight deck · live data
Data live Servers11,765 Players59,281 Populated3,483 Fresh wipes 3 h134 Scan5 min
‹ All servers91.229.114.45:28027
Online Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Online NA · us5 91.229.114.45:28027 checked 7m ago

vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 250 500 750 1000 PAX 0 /1,000

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 58 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,636 ×1000

Entities

48 h range 40,019–47,533 · memory 1,748 MB
1239 ET SINCE RESTART 16:30

Uptime

16 h 30 min since its last restart, at the last reading
7-day average0peak 2
Rank#11,535top 52% · #1350 in NA
Last wipe18h agono schedule published
Next wipe–no rhythm it keeps
Memory1,748MB48 h peak 2 players
REC 1

Players

AveragePeakWipe
00.511.5223:0008:0017:0002:0011:0021:00Wiped Tue 27 Oct, 22:36 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02040608023:0008:0017:0002:0011:0021:00Wiped Tue 27 Oct, 22:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 52% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap19.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:36 UTC1d ago – – running 0
Wed 7 Oct, 07:42 UTC21d ago 0 – 20.6 days 0
Thu 17 Sep, 20:06 UTC41d ago 2 halved by day 1 19.5 days 0
Wed 16 Sep, 21:26 UTC42d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on My Untitled Rust Server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does My Untitled Rust Server wipe?

No next wipe can be predicted for My Untitled Rust Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 hours ago.

Tags

How should you read the tags on My Untitled Rust Server?

Tags published by My Untitled Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): Region code reading: us5; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Untitled Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Untitled Rust Server: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

Where does My Untitled Rust Server sit in the rankings?

Ranked by seven-day player hours, My Untitled Rust Server sits at #11,535 and #1,350 in North America, inside the top 52%.

What is the population on My Untitled Rust Server?

0 of 1,000 slots are filled on My Untitled Rust Server right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 04:00 UTC, 1 players on average.

Operator and location

Which location does My Untitled Rust Server run from?

North America is where My Untitled Rust Server lists itself under the NA tag; region code: us5. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 91.229.114.45:28027.

What Rust version is My Untitled Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by My Untitled Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for My Untitled Rust Server?

Over the last 48 hours the average was 60 server fps; the floor was 58. Reading: 47,533 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,144 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on My Untitled Rust Server, and is it online?

My Untitled Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 16 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does My Untitled Rust Server enforce, and what are its settings?

No gather rate appears in the name: My Untitled Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

What map is My Untitled Rust Server on?

Size 4,096 and seed 1337: the game generates the procedural map on My Untitled Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Join

How do you connect to My Untitled Rust Server?

Press F1 in Rust and enter client.connect 91.229.114.45:28027. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://cdn2.mapstr.gg/9007a824/LostDesertV1.map is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp1000,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1000
Max players The server holds 1,000 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus5
Region code Region code reading: us5.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.