The fam
Online NA · us5 91.229.114.24:28019 checked 10m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 55 · below 20 is lag, below 10 is badEntities
48 h range 105,567–109,217 · memory 5,671 MBUptime
14 days 20 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 11:06 UTC14d ago | 0 | – | running | 0 |
| Thu 8 Oct, 18:49 UTC20d ago | 0 | – | 5.7 days | 0 |
| Mon 14 Sep, 11:10 UTC44d ago | 3 | halved by day 2 | 24.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 18/100
- 12/50
- 6/100
- 3/150
- 3/175
- 6/90
Quick answers
from the figures on this pageReset cycle
What happens on The fam when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it didn't.
What wipe timing does The fam follow?
No next wipe can be predicted for The fam, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 21 hours ago.
Tags
How should you read the tags on The fam?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus5 (Region code): The code for this server's region is us5; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America from The fam. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does The fam appear in Rust Metrics lists and filters?
On Rust Metrics, The fam sits in these lists: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does The fam hold among Rust servers?
Top 63% of all ranked servers: The fam takes #14,045 on seven-day player hours and #1,429 in North America.
How full does The fam get?
Current headcount on The fam: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1.
Server details
What location is The fam hosted in?
The NA tag puts The fam in North America, and its region code is us5. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 91.229.114.24:28019.
What Rust version is The fam on?
Reading: The fam, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does The fam perform?
Check: fps. Average 55 server fps over the last 48 hours, low of 55. Within range. Reading: 109,217 entities at the highest. That covers buildings, deployables and everything else. Reading: 7,100 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is The fam up, and how often does it stay up?
Check: connection. The fam is online at this moment. By its reported uptime, the last restart was roughly 14 days 20 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does The fam enforce, and what are its settings?
Reading the name gives no gather rate for The fam. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is The fam on?
Size 4,000 and seed 1722427781: the game generates the procedural map on The fam from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to The fam?
Press F1 in Rust and enter client.connect 91.229.114.24:28019. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.