CineDirector Development | 5 Slots
Online NA · us5 91.229.114.221:28091 checked 8m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 15 · below 20 is lag, below 10 is badEntities
48 h range 77,364–79,789 · memory 3,229 MBUptime
7 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:05 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/100
- 47/50
- 20/100
- 26/175
- 4/150
- 7/90
Quick answers
from the figures on this pageWipe schedule
What happens on CineDirector Development | 5 Slots when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does CineDirector Development | 5 Slots wipe, and when?
The only wipe for CineDirector Development | 5 Slots is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 7 hours ago.
Tag meanings
How should you read the tags on CineDirector Development | 5 Slots?
Tags published by CineDirector Development | 5 Slots, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus5 (Region code): us5 is the region code on record; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): North America is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does CineDirector Development | 5 Slots appear in Rust Metrics lists and filters?
These Rust Metrics lists carry CineDirector Development | 5 Slots: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does CineDirector Development | 5 Slots hold among Rust servers?
Ranked by seven-day player hours, CineDirector Development | 5 Slots sits at #15,349 and #1,520 in North America, inside the top 69%.
What is the population on CineDirector Development | 5 Slots?
0 of 5 slots are filled on CineDirector Development | 5 Slots right now. Check: player average. 0 over the last seven days.
Operator and location
Which location does CineDirector Development | 5 Slots run from?
North America is where CineDirector Development | 5 Slots lists itself under the NA tag; region code: us5. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 91.229.114.221:28091.
What Rust version is CineDirector Development | 5 Slots on?
Rust network protocol 2634 and build 167781 on Linux is the build CineDirector Development | 5 Slots runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for CineDirector Development | 5 Slots?
Over the last 48 hours the average was 118 server fps; the floor was 15. Reading: 79,789 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,828 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is CineDirector Development | 5 Slots, and is it online now?
Reading: online. CineDirector Development | 5 Slots answers right now. Reading: uptime. About 7 days 9 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is CineDirector Development | 5 Slots configured, and what rules are in force?
Reading the name gives no gather rate for CineDirector Development | 5 Slots. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC off, Valve's system.
Which map is live on CineDirector Development | 5 Slots?
From seed 1234567, the game generates the procedural map on CineDirector Development | 5 Slots. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to CineDirector Development | 5 Slots?
Press F1 in Rust and enter client.connect 91.229.114.221:28091. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.