Server hosted by Physgun.com
Online NA · us5 91.229.114.221:28075 checked 1h ago
Server instruments
last reading Wed 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 7,821–10,728 · memory 1,086 MBUptime
5 days 2 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/250
- 30/250
- 327/350
- 8/100
- 220/250
- 38/200
Quick answers
from the figures on this pageWipe schedule
How often does Server hosted by Physgun.com wipe, and when?
Its rhythm cannot be told from the wipes of Server hosted by Physgun.com on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 16 hours ago.
Tags
Which tags does Server hosted by Physgun.com carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rus5 (Region code): The code for this server's region is us5; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; NA (North America): The server browser files it under North America from Server hosted by Physgun.com. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Server hosted by Physgun.com appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Server hosted by Physgun.com: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Population
What position does Server hosted by Physgun.com hold among Rust servers?
Ranked by seven-day player hours, Server hosted by Physgun.com sits at #12,428 and #1,381 in North America, inside the top 56%.
What player count does Server hosted by Physgun.com carry?
0 of 100 slots are filled on Server hosted by Physgun.com right now. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Where does Server hosted by Physgun.com sit?
Reading: location. North America, by the NA tag, with region code us5, is where Server hosted by Physgun.com lists itself. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.229.114.221:28075.
What Rust version is Server hosted by Physgun.com on?
Reading: Server hosted by Physgun.com, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Server hosted by Physgun.com?
Over the last 48 hours the average was 30 server fps; the floor was 30. Peak entity count: 10,728. Buildings, deployables and all else included. Check: memory. Peak use was 1,351 MB. Expect lag when fps falls and entities climb.
How reliable is Server hosted by Physgun.com, and is it online now?
Server hosted by Physgun.com reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 2 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 2 October 2026.
Map and rules
What rules does Server hosted by Physgun.com enforce, and what are its settings?
Check: gather rate. The name Server hosted by Physgun.com does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
Which map is live on Server hosted by Physgun.com?
Size 1,500 and seed 1234567: the game generates the procedural map on Server hosted by Physgun.com from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to Server hosted by Physgun.com?
Press F1 in Rust and enter client.connect 91.229.114.221:28075. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.