RUST METRICSFlight deck · live data
Data live Servers11,699 Players40,133 Populated2,984 Fresh wipes 3 h93 Scan5 min
‹ All servers91.229.114.151:28015
Online Full Queue Fresh wipe Wipe due No query

Always Rainy - Vanilla 2X | Monthly | US

Online NA · us5 91.229.114.151:28015 checked 8m ago

2x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 34 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 128,023 ×1000

Entities

48 h range 126,969–128,277 · memory 5,091 MB
1239 ET SINCE RESTART 6D 05H

Uptime

6 days 5 hours since its last restart, at the last reading
7-day average0peak 3
Rank#5,347top 24% · #893 in NA
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Memory5,091MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW27d ago 11 – running 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Always Rainy - Vanilla 2X | Monthly | US?

An average of 11 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Always Rainy - Vanilla 2X | Monthly | US follow?

The only wipe for Always Rainy - Vanilla 2X | Monthly | US is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 8 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on Always Rainy - Vanilla 2X | Monthly | US?

Tags published by Always Rainy - Vanilla 2X | Monthly | US, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus5 (Region code): Region code reading: us5; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America; sc1 (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Always Rainy - Vanilla 2X | Monthly | US appear in Rust Metrics lists and filters?

On Rust Metrics, Always Rainy - Vanilla 2X | Monthly | US sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Occupancy

Where does Always Rainy - Vanilla 2X | Monthly | US sit in the rankings?

Player hours over the last seven days put Always Rainy - Vanilla 2X | Monthly | US at #5,347, #893 in North America, in the top 24% of all ranked servers.

What is the population on Always Rainy - Vanilla 2X | Monthly | US?

Current headcount on Always Rainy - Vanilla 2X | Monthly | US: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 3. The last 48 hours peaked at 14:00 UTC, averaging 1 players at that hour.

Server

Where does Always Rainy - Vanilla 2X | Monthly | US sit?

North America is where Always Rainy - Vanilla 2X | Monthly | US lists itself under the NA tag; region code: us5. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 91.229.114.151:28015.

What Rust version is Always Rainy - Vanilla 2X | Monthly | US on?

Reading: Always Rainy - Vanilla 2X | Monthly | US, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Always Rainy - Vanilla 2X | Monthly | US within range?

Over the last 48 hours the average was 59 server fps; the floor was 34. Peak entity count: 128,277. Buildings, deployables and all else included. Reading: 5,888 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Always Rainy - Vanilla 2X | Monthly | US, and is it online?

Always Rainy - Vanilla 2X | Monthly | US reports online. Status: normal. Reading: uptime. About 6 days 5 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on Always Rainy - Vanilla 2X | Monthly | US?

The name carries the rate: 2x gather on Always Rainy - Vanilla 2X | Monthly | US. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is Always Rainy - Vanilla 2X | Monthly | US on?

From seed 1286731996, the game generates the procedural map on Always Rainy - Vanilla 2X | Monthly | US. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Always Rainy - Vanilla 2X | Monthly | US?

To join: start Rust, press F1 and type client.connect 91.229.114.151:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^m,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$rus5
Region code Region code reading: us5.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.