RATS Private Build Server
Online 91.229.114.137:28023 checked 12m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 48,597–50,788 · memory 2,598 MBUptime
7 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:00 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 191/999
- 138/999
- 33/150
- 0/100
- 42/100
- 36/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on RATS Private Build Server?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does RATS Private Build Server wipe?
With the force wipe, once a month, RATS Private Build Server wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 21 hours ago the current world was made.
Lists and filters
Which tags does RATS Private Build Server carry, and what do they mean?
These are the tags RATS Private Build Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $rus5 (Region code): Region code reading: us5; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RATS Private Build Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RATS Private Build Server: Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RATS Private Build Server sit in the rankings?
Player hours over seven days put RATS Private Build Server at #15,310, in the top 69% of all ranked servers.
What is the population on RATS Private Build Server?
Current headcount on RATS Private Build Server: 0 players, 15 slots available. Seven-day reading: 0 players on average.
Server
Which location does RATS Private Build Server run from?
No region tag on RATS Private Build Server, whose region code is us5. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 91.229.114.137:28023.
What Rust version is RATS Private Build Server on?
Reading: RATS Private Build Server, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on RATS Private Build Server within range?
Over the last 48 hours the average was 60 server fps; the floor was 60. Check: entities. The peak was 50,788, counting buildings, deployables and the rest of the world. Reading: 2,702 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is RATS Private Build Server, and is it online now?
RATS Private Build Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 7 days 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is RATS Private Build Server configured, and what rules are in force?
Check: gather rate. The name RATS Private Build Server does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is RATS Private Build Server on?
Size 5,000 and seed 1337: the game generates the procedural map on RATS Private Build Server from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
How to join
How can you get onto RATS Private Build Server?
Press F1 in Rust and enter client.connect 91.229.114.137:28023. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.