OldSchoolRP Official Rust Survival
Offline NA · us5 91.229.114.111:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/100
- 18/50
- 5/100
- 1/150
- 8/175
- 6/90
Quick answers
from the figures on this pageReset cycle
What wipe timing does OldSchoolRP Official Rust Survival follow?
Its rhythm cannot be told from the wipes of OldSchoolRP Official Rust Survival on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 53 days 5 hours ago.
Tags
Which tags does OldSchoolRP Official Rust Survival carry, and what do they mean?
Tags published by OldSchoolRP Official Rust Survival, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus5 (Region code): The code for this server's region is us5; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show OldSchoolRP Official Rust Survival?
Rust Metrics lists featuring OldSchoolRP Official Rust Survival: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does OldSchoolRP Official Rust Survival hold among Rust servers?
Player hours over the last seven days put OldSchoolRP Official Rust Survival at #16,955, #1,710 in North America, in the top 71% of all ranked servers.
What player count does OldSchoolRP Official Rust Survival carry?
OldSchoolRP Official Rust Survival is not responding; status offline, last seen 30 days 18 hours ago.
Server details
Where does OldSchoolRP Official Rust Survival sit?
Reading: location. North America, by the NA tag, with region code us5, is where OldSchoolRP Official Rust Survival lists itself. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 91.229.114.111:28015.
What Rust version is OldSchoolRP Official Rust Survival on?
Rust network protocol 2633 and build 165217 on Linux is the build OldSchoolRP Official Rust Survival runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on OldSchoolRP Official Rust Survival, and is it online?
Reading: offline. OldSchoolRP Official Rust Survival last answered 30 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is OldSchoolRP Official Rust Survival configured, and what rules are in force?
Reading the name gives no gather rate for OldSchoolRP Official Rust Survival. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
What map is OldSchoolRP Official Rust Survival on?
From seed 383899, the game generates the procedural map on OldSchoolRP Official Rust Survival. Its size is 3,750. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join OldSchoolRP Official Rust Survival?
Press F1 in Rust and enter client.connect 91.229.114.111:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://oldschoolroleplay.noclip.me/ is where its website sits.