[RU] FateGames | PvE | NoRaid | NoKill
Online 91.214.240.152:28015 checked 11m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 01:34 UTC2d ago | 1 | – | running | 1 |
| Sun 25 Oct, 03:32 UTC3d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 133/100
- 190/225
- 120/700
- 10/200
- 51/1000
- 18/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [RU] FateGames | PvE | NoRaid | NoKill?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does [RU] FateGames | PvE | NoRaid | NoKill follow?
The rhythm of [RU] FateGames | PvE | NoRaid | NoKill's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 2 days 8 hours ago the current world was made.
Tag meanings
How should you read the tags on [RU] FateGames | PvE | NoRaid | NoKill?
These are the tags [RU] FateGames | PvE | NoRaid | NoKill publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [RU] FateGames | PvE | NoRaid | NoKill?
On Rust Metrics, [RU] FateGames | PvE | NoRaid | NoKill sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does [RU] FateGames | PvE | NoRaid | NoKill sit in the rankings?
Ranking for [RU] FateGames | PvE | NoRaid | NoKill: #5,103 on seven-day player hours, top 23% of all ranked servers.
How full does [RU] FateGames | PvE | NoRaid | NoKill get?
Current headcount on [RU] FateGames | PvE | NoRaid | NoKill: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 23:00 UTC over the last 48 hours.
Server details
Where does [RU] FateGames | PvE | NoRaid | NoKill sit?
The name of [RU] FateGames | PvE | NoRaid | NoKill points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 91.214.240.152:28015.
What Rust version is [RU] FateGames | PvE | NoRaid | NoKill on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [RU] FateGames | PvE | NoRaid | NoKill. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on [RU] FateGames | PvE | NoRaid | NoKill, and is it online?
Check: connection. [RU] FateGames | PvE | NoRaid | NoKill is online at this moment. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Settings and map
What rules does [RU] FateGames | PvE | NoRaid | NoKill enforce, and what are its settings?
Check: gather rate. The name [RU] FateGames | PvE | NoRaid | NoKill does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [RU] FateGames | PvE | NoRaid | NoKill?
Procedural map on [RU] FateGames | PvE | NoRaid | NoKill, made by the game's generator.
Join
How can you get onto [RU] FateGames | PvE | NoRaid | NoKill?
Check: join. Open Rust, press F1, then enter client.connect 91.214.240.152:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.