Darkbase [EU] 2x Custom plugins
Offline 91.1.116.192:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 709/700
- 503/450
- 159/160
- 58/100
- 263/1000
- 62/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does Darkbase [EU] 2x Custom plugins follow?
To tell the rhythm of Darkbase [EU] 2x Custom plugins, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 53 days 7 hours ago.
Lists and filters
Which tags does Darkbase [EU] 2x Custom plugins carry, and what do they mean?
These are the tags Darkbase [EU] 2x Custom plugins publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Darkbase [EU] 2x Custom plugins appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Darkbase [EU] 2x Custom plugins: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Occupancy
What position does Darkbase [EU] 2x Custom plugins hold among Rust servers?
Ranking for Darkbase [EU] 2x Custom plugins: #15,950 on seven-day player hours, top 69% of all ranked servers.
How full does Darkbase [EU] 2x Custom plugins get?
Darkbase [EU] 2x Custom plugins is not responding; status offline, last seen 26 days 7 hours ago.
Operator and location
Where does Darkbase [EU] 2x Custom plugins sit?
Check: location. No region tag comes from Darkbase [EU] 2x Custom plugins, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 91.1.116.192:28015.
What Rust version is Darkbase [EU] 2x Custom plugins on?
Reading: Darkbase [EU] 2x Custom plugins, Rust network protocol 2633 and build 163794, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is Darkbase [EU] 2x Custom plugins up, and how often does it stay up?
Reading: offline. Darkbase [EU] 2x Custom plugins last answered 26 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.
Rules and settings
How is Darkbase [EU] 2x Custom plugins configured, and what rules are in force?
Gather rate check: 2x. That comes from the name Darkbase [EU] 2x Custom plugins. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Darkbase [EU] 2x Custom plugins on?
Check: map. Procedural, generated by the game, on Darkbase [EU] 2x Custom plugins.
Join
How do you connect to Darkbase [EU] 2x Custom plugins?
Check: join. Open Rust, press F1, then enter client.connect 91.1.116.192:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.