RustVikings 2x | Private Test
Offline 90.227.41.151:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 349/350
- 232/225
- 123/150
- 60/150
- 11/100
- 91/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does RustVikings 2x | Private Test follow?
The rhythm of RustVikings 2x | Private Test's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 11 hours ago.
Tag meanings
Which tags does RustVikings 2x | Private Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from RustVikings 2x | Private Test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustVikings 2x | Private Test?
On Rust Metrics, RustVikings 2x | Private Test sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player count
Where does RustVikings 2x | Private Test sit in the rankings?
Player hours over seven days put RustVikings 2x | Private Test at #14,933, in the top 68% of all ranked servers.
How full does RustVikings 2x | Private Test get?
Reading for RustVikings 2x | Private Test: offline at this moment; last seen 16 days 10 hours ago.
Operator and location
What location is RustVikings 2x | Private Test hosted in?
No region comes from RustVikings 2x | Private Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 90.227.41.151:28015.
What Rust version is RustVikings 2x | Private Test on?
Reading: RustVikings 2x | Private Test, Rust network protocol 2634 and build 167398, Linux. Matching protocol is required to join. Let Steam update your game.
Is RustVikings 2x | Private Test up, and how often does it stay up?
Check: connection. RustVikings 2x | Private Test is offline at this moment. Last contact was 16 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.
Map and rules
How is RustVikings 2x | Private Test configured, and what rules are in force?
The name carries the rate: 2x gather on RustVikings 2x | Private Test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is RustVikings 2x | Private Test on?
The game generates a procedural map for RustVikings 2x | Private Test.
Join
What do you do to join RustVikings 2x | Private Test?
Check: join. Open Rust, press F1, then enter client.connect 90.227.41.151:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.