RUST METRICSFlight deck · live data
Data live Servers11,691 Players50,606 Populated3,291 Fresh wipes 3 h135 Scan5 min
‹ All servers89.28.237.38:28020
Online Full Queue Fresh wipe Wipe due No query

SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits]

Online NA 89.28.237.38:28020 checked 13m ago

3x biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Tue 23:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 48 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 172,335 ×1000

Entities

48 h range 146,786–176,542 · memory 4,952 MB
1239 ET SINCE RESTART 13:05

Uptime

13 h 5 min since its last restart, at the last reading
7-day average0peak 1
Rank#12,820top 58% · #1412 in NA
Last wipe12d agobiweekly schedule
Next wipe1d 17hThu 29 Oct, 18:02 UTC
Memory4,952MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 58% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:02 UTC, in 1d 17h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. WPT 1Thu 29 Oct, 18:02 UTC1d 17h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 18hFW
  3. WPT 3Thu 12 Nov, 18:02 UTC15d 17h
  4. WPT 4Thu 26 Nov, 18:02 UTC29d 17h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 18hFW
  6. WPT 6Thu 10 Dec, 18:02 UTC43d 17h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:02 UTC12d ago 3 – running 0
Thu 1 Oct, 18:04 UTC FW26d ago 3 halved by day 1 14 days 3
Thu 17 Sep, 20:13 UTC40d ago 4 halved by day 4 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits]?

The busiest point of its recent wipes drew 3 players on average. 5 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 2.5 when it didn't.

What wipe timing does SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] follow?

Its tag guides the prediction: too few of SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits]'s wipes are on record to confirm its schedule. Due on Thursday 29 October at 18:02 UTC is its next wipe. 12 days 6 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

Which tags does SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts5 (Group limit): Team cap: 5; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America from SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] appear in Rust Metrics lists and filters?

On Rust Metrics, SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] sits in these lists: 3x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Player count

Where does SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] sit in the rankings?

Top 58% of all ranked servers: SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] takes #12,820 on seven-day player hours and #1,412 in North America.

What player count does SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] carry?

0 of 200 slots are filled on SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 0 players, at 14:00 UTC over the last 48 hours.

Server details

Which location does SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] run from?

Reading: location. The NA tag puts SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 89.28.237.38:28020.

What Rust version is SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] on?

Reading: SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits], Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] within range?

Check: fps. Average 60 server fps over the last 48 hours, low of 48. Within range. Check: entities. The peak was 176,542, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 10,143 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits], and is it online now?

Reading: online. SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] answers right now. Check: restart. The uptime it reports puts the last restart about 13 hours ago. Uptime for the last 7 full days: 144 of 168 hours, or 86%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits] configured, and what rules are in force?

Gather rate check: 3x. That comes from the name SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits]. The cap on groups is 5 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits]?

Check: map. Procedural, size 4,500, seed 1337, generated by the game on SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits]. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: SCAV.GG.

How to join

How do you connect to SCAVENGERSHAVEN.NET 3x [Loot+|MyMini|Shop|Kits]?

Check: join. Open Rust, press F1, then enter client.connect 89.28.237.38:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.scavengershaven.net/.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players Slots: 200.
ts5
Group limit Team cap: 5.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.