RUST METRICSFlight deck · live data
Data live Servers11,737 Players71,230 Populated3,632 Fresh wipes 3 h133 Scan5 min
‹ All servers89.28.237.37:28065
Offline Full Queue Fresh wipe Wipe due No query

grubba 2 server

Offline 89.28.237.37:28065 checked 14d ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,281top 71%
Last wipe26d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 6hFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:58 UTC26d ago 1 – running 0
Thu 1 Oct, 06:28 UTC27d ago 2 – 0.4 days 0
Wed 30 Sep, 19:27 UTC27d ago 2 – 0.5 days 0
Tue 29 Sep, 17:25 UTC28d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on grubba 2 server?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in.

How often does grubba 2 server wipe, and when?

Once a month grubba 2 server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 21 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does grubba 2 server carry, and what do they mean?

These are the tags grubba 2 server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167750 (Build): Build 167750; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does grubba 2 server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry grubba 2 server: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does grubba 2 server hold among Rust servers?

Ranking for grubba 2 server: #15,281 on seven-day player hours, top 71% of all ranked servers.

What player count does grubba 2 server carry?

grubba 2 server is not responding; status offline, last seen 14 days 15 hours ago.

Server

Which location does grubba 2 server run from?

Reading: location. grubba 2 server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 89.28.237.37:28065.

What Rust version is grubba 2 server on?

Rust network protocol 2635 and build 167750 on Linux is the build grubba 2 server runs. Matching protocol is required to join. Let Steam update your game.

How reliable is grubba 2 server, and is it online now?

grubba 2 server reports offline. The last reading came 14 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 17 September 2026.

Rules and settings

What rules does grubba 2 server enforce, and what are its settings?

Reading the name gives no gather rate for grubba 2 server. 8 players per group, the default value. Mode check gives build & creative; no gathering; sandbox building instead. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on grubba 2 server?

From seed 1337, the game generates the procedural map on grubba 2 server. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How do you connect to grubba 2 server?

Press F1 in Rust and enter client.connect 89.28.237.37:28065. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^c,gmrust,cs167750,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167750
Build Build 167750.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.