Rust Warlords
Online NA 89.28.237.30:28075 checked 11m ago
Server instruments
last reading Thu 04:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 18,013–21,528 · memory 1,277 MBUptime
11 h 15 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 13hFW
- WPT 2Thu 19 Nov, 17:16 UTC21d 11h
- WPT 3Thu 3 Dec, 19:00 UTC35d 13hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:16 UTC6d ago | 2 | – | running | 0 |
| Thu 15 Oct, 20:22 UTC13d ago | 2 | held half | 6.9 days | 0 |
| Thu 1 Oct, 19:29 UTC FW27d ago | 2 | halved by day 7 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 195/2000
- 84/200
- 24/200
- 11/30
- 11/100
- 5/50
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Rust Warlords?
An average of 2 players came at the busiest on its recent wipes. 31 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 7 when it didn't.
How often does Rust Warlords wipe, and when?
The prediction follows its tag, because too few of Rust Warlords's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 6 days 12 hours ago. A wipe schedule of every two weeks is published in its tags.
Lists and filters
How should you read the tags on Rust Warlords?
Tags published by Rust Warlords, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Warlords appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust Warlords: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Occupancy
What position does Rust Warlords hold among Rust servers?
Top 25% of all ranked servers: Rust Warlords takes #5,534 on seven-day player hours and #924 in North America.
What is the population on Rust Warlords?
Current headcount on Rust Warlords: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 1 players, at 00:00 UTC over the last 48 hours.
Server details
Where does Rust Warlords sit?
Reading: location. The NA tag puts Rust Warlords in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 89.28.237.30:28075.
What Rust version is Rust Warlords on?
Reading: Rust Warlords, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is performance on Rust Warlords within range?
Reading: 12 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 21,528. Buildings, deployables and all else included. Reading: 2,059 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is Rust Warlords up, and how often does it stay up?
Check: connection. Rust Warlords is online at this moment. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Rust Warlords enforce, and what are its settings?
Reading the name gives no gather rate for Rust Warlords. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust Warlords?
Size 1,000 and seed 1337: the game generates the procedural map on Rust Warlords from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.
Join
How do you connect to Rust Warlords?
Check: join. Open Rust, press F1, then enter client.connect 89.28.237.30:28075. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.