RUST METRICSFlight deck · live data
Data live Servers11,876 Players94,650 Populated4,085 Fresh wipes 3 h155 Scan5 min
‹ All servers89.253.58.175:28015
Offline Full Queue Fresh wipe Wipe due No query

ЗОНА-54

Offline 89.253.58.175:28015 checked 28d ago

duo moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 1 /20

Players now

5% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,476top 61%
Last wipe31d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 61% of all ranked servers, and #377 of the duo servers (top 85%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does ЗОНА-54 follow?

Its rhythm cannot be told from the wipes of ЗОНА-54 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 31 days 13 hours ago.

Tags

How should you read the tags on ЗОНА-54?

These are the tags ЗОНА-54 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts2 (Group limit): Team cap: 2; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show ЗОНА-54?

These Rust Metrics lists carry ЗОНА-54: Duo Rust servers, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo.

Occupancy

Where does ЗОНА-54 sit in the rankings?

Player hours over seven days put ЗОНА-54 at #14,476, in the top 61% of all ranked servers. Among servers in duo, it stands at #377.

How full does ЗОНА-54 get?

Status for ЗОНА-54: offline. Last seen 28 days 1 hours ago.

Server

Where does ЗОНА-54 sit?

Reading: location. Nothing in the tags, but the name of ЗОНА-54 points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 89.253.58.175:28015.

What Rust version is ЗОНА-54 on?

Rust network protocol 2633 and build 165217 on Windows is the build ЗОНА-54 runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on ЗОНА-54, and is it online?

Check: connection. ЗОНА-54 is offline at this moment. Last contact was 28 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 28 September 2026.

Settings and map

How is ЗОНА-54 configured, and what rules are in force?

Check: gather rate. The name ЗОНА-54 does not state one. Check: group limit. 2 players, under the name duo. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on ЗОНА-54?

Check: map. Procedural, generated by the game, on ЗОНА-54.

Join

What do you do to join ЗОНА-54?

To join: start Rust, press F1 and type client.connect 89.253.58.175:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts2,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players Slots: 20.
ts2
Group limit Team cap: 2.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Game build reading: 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.