Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events
Offline 89.245.65.34:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 71/2000
- 186/2000
- 28/200
- 110/200
- 51/100
- 32/300
Quick answers
from the figures on this pageReset cycle
How often does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events wipe, and when?
The rhythm of Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 17 hours ago.
Tag meanings
Which tags does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events carry, and what do they mean?
Tags published by Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; modded (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
These Rust Metrics lists carry Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events sit in the rankings?
Ranking for Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events: #15,491 on seven-day player hours, top 69% of all ranked servers.
What is the population on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
Status for Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events: offline. Last seen 41 days 14 hours ago.
Server details
Where does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events sit?
No region comes from Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 89.245.65.34:28015.
What Rust version is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events on?
Reading: Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events, and is it online?
Check: connection. Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events is offline at this moment. Last contact was 41 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events configured, and what rules are in force?
No gather rate appears in the name: Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events. 8 players per group, the default value. The mode is pve. Note the following: other players are not fought. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
Procedural map on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events, made by the game's generator.
How to join
How can you get onto Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
To join: start Rust, press F1 and type client.connect 89.245.65.34:28015. Or press Launch Rust here and Steam opens the game and connects you.