Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events
Offline 89.245.65.163:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 203/2000
- 296/2000
- 75/200
- 51/200
- 45/300
- 82/100
Quick answers
from the figures on this pageReset cycle
How often does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events wipe, and when?
Its rhythm cannot be told from the wipes of Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 55 days ago.
Tags
How should you read the tags on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
Tags published by Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
On Rust Metrics, Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events sit in the rankings?
Player hours over seven days put Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events at #15,498, in the top 68% of all ranked servers.
What player count does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events carry?
Status for Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events: offline. Last seen 37 days 19 hours ago.
Operator and location
Which location does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events run from?
No region tag on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 89.245.65.163:28015.
What Rust version is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events, and is it online now?
Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events reports offline. The last reading came 37 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 17 September 2026.
Settings and map
What rules does Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events enforce, and what are its settings?
Check: gather rate. The name Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
Size 4,800 and seed 2060936823: the game generates the procedural map on Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Rusty_Sun [DE/ENG/ES] | PvE | BradleyHeli | RaidBases & Events?
Press F1 in Rust and enter client.connect 89.245.65.163:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at http://sunjazz.de.
