Build Lab Server
Offline 89.240.188.129:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/999
- 129/999
- 69/150
- 9/100
- 6/100
- 15/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Build Lab Server follow?
The rhythm of Build Lab Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 17 hours ago.
Tag meanings
How should you read the tags on Build Lab Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Build Lab Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Build Lab Server appear in Rust Metrics lists and filters?
On Rust Metrics, Build Lab Server sits in these lists: Modded Rust servers, checked live and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Build Lab Server hold among Rust servers?
Ranking for Build Lab Server: #15,423 on seven-day player hours, top 69% of all ranked servers.
What is the population on Build Lab Server?
Status for Build Lab Server: offline. Last seen 4 days 12 hours ago. Seven-day reading: 0 players on average.
Operator and location
What location is Build Lab Server hosted in?
No region comes from Build Lab Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 89.240.188.129:28015.
What Rust version is Build Lab Server on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Build Lab Server. Check: protocol. To join, your game must match; Steam handles the update.
Is Build Lab Server up, and how often does it stay up?
Build Lab Server reports offline. The last reading came 4 days 12 hours ago. Reading: 28% uptime over the last 6 full days. It was up 41 of 144 hours. The first sighting on Rust Metrics was 21 October 2026.
Settings and map
What rules does Build Lab Server enforce, and what are its settings?
Reading the name gives no gather rate for Build Lab Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Build Lab Server?
Check: map. Procedural, generated by the game, on Build Lab Server.
Join
How do you connect to Build Lab Server?
Press F1 in Rust and enter client.connect 89.240.188.129:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.