[Rust.kz] Classic
Online EU 89.218.13.144:28015 checked 12m ago
Server instruments
last reading Wed 09:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 71 · below 20 is lag, below 10 is badEntities
48 h range 93,296–101,579 · memory 2,095 MBUptime
4 h 56 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 14:28 UTC, in 1d 4h. Every Thursday at 14:28 UTC · high confidence
Coming wipes
- WPT 1Thu 29 Oct, 14:28 UTC1d 4h
- WPT 2Thu 5 Nov, 19:00 UTC8d 8hFW
- WPT 3Thu 12 Nov, 14:28 UTC15d 4h
- WPT 4Thu 19 Nov, 14:28 UTC22d 4h
- WPT 5Thu 26 Nov, 14:28 UTC29d 4h
- WPT 6Thu 3 Dec, 19:00 UTC36d 8hFW
- WPT 7Thu 10 Dec, 14:28 UTC43d 4h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 72, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:28 UTC5d ago | 72 | – | running | 3 |
| Thu 15 Oct, 14:28 UTC12d ago | 39 | halved by day 3 | 7 days | 10 |
| Thu 8 Oct, 14:28 UTC19d ago | 37 | halved by day 4 | 7 days | 10 |
| Thu 1 Oct, 17:54 UTC FW26d ago | 29 | halved by day 4 | 6.9 days | 3 |
| Thu 24 Sep, 14:32 UTC33d ago | 52 | halved by day 4 | 7.1 days | 5 |
| Thu 17 Sep, 14:28 UTC40d ago | 49 | halved by day 4 | 7 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 536/575
- 36/250
- 43/250
- 78/100
- 41/100
- 90/120
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [Rust.kz] Classic?
An average of 49 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 2 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 4 when it didn't.
What wipe timing does [Rust.kz] Classic follow?
The wipe rhythm of [Rust.kz] Classic is every Thursday at 14:28 UTC. Thursday 29 October at 14:28 UTC is when its next wipe is due. The world it runs now was made 5 days 19 hours ago. Its tags carry a weekly wipe schedule.
Tags
How should you read the tags on [Rust.kz] Classic?
Tags published by [Rust.kz] Classic, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who is in charge of [Rust.kz] Classic?
A rust.kz hostname comes from [Rust.kz] Classic; 1 other server we track publishes one too, so the same operator most likely runs them.
Which lists and filters on Rust Metrics show [Rust.kz] Classic?
These Rust Metrics lists carry [Rust.kz] Classic: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.
Population
What position does [Rust.kz] Classic hold among Rust servers?
Player hours over the last seven days put [Rust.kz] Classic at #843, #371 in Europe, in the top 4% of all ranked servers.
What is the population on [Rust.kz] Classic?
0 of 500 slots are filled on [Rust.kz] Classic right now. Check: players over seven days. Average 12, peak 72. The last 48 hours peaked at 11:00 UTC, averaging 28 players at that hour.
Operator and location
What location is [Rust.kz] Classic hosted in?
[Rust.kz] Classic gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 89.218.13.144:28015.
What Rust version is [Rust.kz] Classic on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [Rust.kz] Classic. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for [Rust.kz] Classic?
Check: fps. Average 92 server fps over the last 48 hours, low of 71. Within range. Check: entities. The peak was 101,579, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,366 MB. What players call lag comes from low fps and an entity count on the rise.
Is [Rust.kz] Classic up, and how often does it stay up?
Reading: online. [Rust.kz] Classic answers right now. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on [Rust.kz] Classic?
No gather rate appears in the name: [Rust.kz] Classic. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [Rust.kz] Classic?
Check: map. Procedural, size 3,650, seed 1337, generated by the game on [Rust.kz] Classic. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Join
How do you connect to [Rust.kz] Classic?
Press F1 in Rust and enter client.connect 89.218.13.144:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/STJwd78hZz is where its website sits.
