Мой локальный тестовый сервер
Offline 89.150.40.13:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
40% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 125/100
- 48/225
- 18/700
- 6/200
- 7/1000
- 4/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Мой локальный тестовый сервер follow?
Its rhythm cannot be told from the wipes of Мой локальный тестовый сервер on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 44 days 7 hours ago.
Lists and filters
How should you read the tags on Мой локальный тестовый сервер?
These are the tags Мой локальный тестовый сервер publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Мой локальный тестовый сервер appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Мой локальный тестовый сервер: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Мой локальный тестовый сервер sit in the rankings?
Ranking for Мой локальный тестовый сервер: #12,201 on seven-day player hours, top – of all ranked servers.
How full does Мой локальный тестовый сервер get?
Status for Мой локальный тестовый сервер: offline. Last seen 37 days 15 hours ago.
Operator and location
Where does Мой локальный тестовый сервер sit?
The name of Мой локальный тестовый сервер points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 89.150.40.13:28015.
What Rust version is Мой локальный тестовый сервер on?
Rust network protocol 2633 and build 163794 on Windows is the build Мой локальный тестовый сервер runs. To get in, your game needs the same protocol; Steam applies the update.
Is Мой локальный тестовый сервер up, and how often does it stay up?
Check: connection. Мой локальный тестовый сервер is offline at this moment. Last contact was 37 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Мой локальный тестовый сервер?
No gather rate appears in the name: Мой локальный тестовый сервер. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Мой локальный тестовый сервер?
Check: map. Procedural, generated by the game, on Мой локальный тестовый сервер.
Join
How do you connect to Мой локальный тестовый сервер?
Press F1 in Rust and enter client.connect 89.150.40.13:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.