RUST METRICSFlight deck · live data
Data live Servers11,744 Players55,501 Populated3,172 Fresh wipes 3 h123 Scan5 min
‹ All servers89.130.137.54:28015
Offline Full Queue Fresh wipe Wipe due No query

[ESP][PvE] ISLA TORTUGA

Offline 89.130.137.54:28015 checked 23h ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 161 SERVER FPS

Server fps

48 h low 161 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 90,333 ×1000

Entities

48 h range 90,333–90,333 · memory 1,912 MB
1239 ET SINCE RESTART 00:33

Uptime

0 h 33 min since its last restart, at the last reading
7-day average1peak 1
Rank#8,500top 38%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory1,912MBat the last reading
REC 1

Players

AveragePeak
0123401:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep4 Oct10 Oct17 Oct23 Oct30 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in, with 1 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:21 UTC7d ago 2+1 queue – running 1
Sun 4 Oct, 11:42 UTC25d ago 1 held half 18.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [ESP][PvE] ISLA TORTUGA when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. 4 hours after the wipe the crowd peaked on the latest wipe, with 1 more in the queue. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does [ESP][PvE] ISLA TORTUGA wipe, and when?

Its rhythm cannot be told from the wipes of [ESP][PvE] ISLA TORTUGA on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 10 hours ago.

Tags

How should you read the tags on [ESP][PvE] ISLA TORTUGA?

Tags published by [ESP][PvE] ISLA TORTUGA, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [ESP][PvE] ISLA TORTUGA?

These Rust Metrics lists carry [ESP][PvE] ISLA TORTUGA: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does [ESP][PvE] ISLA TORTUGA hold among Rust servers?

Ranking for [ESP][PvE] ISLA TORTUGA: #8,500 on seven-day player hours, top 38% of all ranked servers.

What is the population on [ESP][PvE] ISLA TORTUGA?

Status for [ESP][PvE] ISLA TORTUGA: offline. Last seen 23 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Operator and location

Where does [ESP][PvE] ISLA TORTUGA sit?

Reading: location. [ESP][PvE] ISLA TORTUGA gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 89.130.137.54:28015.

What Rust version is [ESP][PvE] ISLA TORTUGA on?

Rust network protocol 2635 and build 168909 on Windows is the build [ESP][PvE] ISLA TORTUGA runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [ESP][PvE] ISLA TORTUGA?

Reading: 161 server fps on average across the last 48 hours. It never dropped below 161. Peak entity count: 90,333. Buildings, deployables and all else included. Check: memory. Peak use was 1,912 MB. What players call lag comes from low fps and an entity count on the rise.

Is [ESP][PvE] ISLA TORTUGA up, and how often does it stay up?

[ESP][PvE] ISLA TORTUGA reports offline. The last reading came 23 hours ago. By its reported uptime, the last restart was roughly 33 minutes ago. Reading: 7% uptime over the last 7 full days. It was up 11 of 168 hours. The first sighting on Rust Metrics was 27 September 2026.

Settings and map

What settings and rules apply on [ESP][PvE] ISLA TORTUGA?

No gather rate appears in the name: [ESP][PvE] ISLA TORTUGA. 8 players per group, the default value. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [ESP][PvE] ISLA TORTUGA?

Size 4,000 and seed 57126404: the game generates the procedural map on [ESP][PvE] ISLA TORTUGA from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join [ESP][PvE] ISLA TORTUGA?

Check: join. Open Rust, press F1, then enter client.connect 89.130.137.54:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp4
Max players Slots: 4.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.