Test
Offline EU 89.125.214.191:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:32 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 123/100
- 172/225
- 85/700
- 176/200
- 237/700
- 31/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Test when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Test follow?
Its rhythm cannot be told from the wipes of Test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 22 hours ago.
Tags
How should you read the tags on Test?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): RakNet carries the traffic, as standard for Rust; weekly (Weekly): Check: wipe cycle. Every week; vanilla (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe; hf7b64e55 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Test?
On Rust Metrics, Test sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Last wipe: In the last 2 weeks.
Player count
What position does Test hold among Rust servers?
Ranked by seven-day player hours, Test sits at #15,082 and #2,587 in Europe, inside the top 70%.
What player count does Test carry?
Reading for Test: offline at this moment; last seen 13 days 21 hours ago.
Server details
What location is Test hosted in?
Its EU tag places Test in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 89.125.214.191:28015.
What Rust version is Test on?
Version check: Rust network protocol 2332 on Windows, run by Test. Matching protocol is required to join. Let Steam update your game.
How reliable is Test, and is it online now?
Reading: offline. Test last answered 13 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Rules and settings
How is Test configured, and what rules are in force?
Check: gather rate. The name Test does not state one. No group limit is published. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Test?
From seed 52345232, the game generates the procedural map on Test. Its size is 1,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
What do you do to join Test?
To join: start Rust, press F1 and type client.connect 89.125.214.191:28015. Or press Launch Rust here and Steam opens the game and connects you.