Live World s.1 Classic NoMods||GlobalWIPE-30.07
Online 88.99.1.43:7777 checked 8m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 20 · below 20 is lag, below 10 is badEntities
48 h range 68,880–71,479 · memory 1,713 MBUptime
18 h 56 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 09:51 UTC, in 3d 11h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 133/100
- 78/225
- 20/200
- 7/100
- 9/175
- 29/100
Quick answers
from the figures on this pageWipe timing
When does Live World s.1 Classic NoMods||GlobalWIPE-30.07 wipe?
An estimate from weekly: 7 days after its last wipe gives Live World s.1 Classic NoMods||GlobalWIPE-30.07's next wipe. On Sunday 1 November at 09:51 UTC its next wipe is due. The world in play was created 73 days 12 hours ago. The tags state a wipe schedule of one wipe a week.
Tag meanings
How should you read the tags on Live World s.1 Classic NoMods||GlobalWIPE-30.07?
Tags published by Live World s.1 Classic NoMods||GlobalWIPE-30.07, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160556 (Build): The server runs game build 160556; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^w (Weekly): Check: wipe cycle. Every week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Live World s.1 Classic NoMods||GlobalWIPE-30.07?
These Rust Metrics lists carry Live World s.1 Classic NoMods||GlobalWIPE-30.07: Modded Rust servers, checked live and Rust roleplay servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Occupancy
What position does Live World s.1 Classic NoMods||GlobalWIPE-30.07 hold among Rust servers?
Ranking for Live World s.1 Classic NoMods||GlobalWIPE-30.07: #15,339 on seven-day player hours, top 69% of all ranked servers.
How full does Live World s.1 Classic NoMods||GlobalWIPE-30.07 get?
Current headcount on Live World s.1 Classic NoMods||GlobalWIPE-30.07: 0 players, 100 slots available. Seven-day reading: 0 players on average.
Server details
Where does Live World s.1 Classic NoMods||GlobalWIPE-30.07 sit?
No region comes from Live World s.1 Classic NoMods||GlobalWIPE-30.07. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 88.99.1.43:7777.
What Rust version is Live World s.1 Classic NoMods||GlobalWIPE-30.07 on?
Reading: Live World s.1 Classic NoMods||GlobalWIPE-30.07, Rust network protocol 2632 and build 160556, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Live World s.1 Classic NoMods||GlobalWIPE-30.07 within range?
Reading: 53 server fps on average across the last 48 hours. It never dropped below 20. Peak entity count: 71,479. Buildings, deployables and all else included. Reading: 2,106 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Live World s.1 Classic NoMods||GlobalWIPE-30.07, and is it online now?
Live World s.1 Classic NoMods||GlobalWIPE-30.07 reports online. Status: normal. By its reported uptime, the last restart was roughly 18 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Live World s.1 Classic NoMods||GlobalWIPE-30.07?
Check: gather rate. The name Live World s.1 Classic NoMods||GlobalWIPE-30.07 does not state one. The group cap is 8 players, which is the default in the game. roleplay, roleplay rules, jobs and towns — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is off. That is Valve's anti-cheat.
What map is Live World s.1 Classic NoMods||GlobalWIPE-30.07 on?
From seed 30726, the game generates the procedural map on Live World s.1 Classic NoMods||GlobalWIPE-30.07. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Live World s.1 Classic NoMods||GlobalWIPE-30.07?
To join: start Rust, press F1 and type client.connect 88.99.1.43:7777. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://tainam.net/.