Warrior's Rest
Online 88.211.239.56:25565 checked 6m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 141 · below 20 is lag, below 10 is badEntities
48 h range 55,780–66,979 · memory 2,550 MBUptime
23 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:59 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 210/2000
- 88/2000
- 102/200
- 51/200
- 40/300
- 14/100
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Warrior's Rest?
The busiest point of its recent wipes drew 3 players on average. 23 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Warrior's Rest follow?
With the force wipe, once a month, Warrior's Rest wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 7 hours ago the current world was made.
Tags
Which tags does Warrior's Rest carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts18 (Group limit): You may team up with at most 18; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Warrior's Rest. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Warrior's Rest?
Rust Metrics lists featuring Warrior's Rest: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Warrior's Rest sit in the rankings?
Ranking for Warrior's Rest: #15,349 on seven-day player hours, top 69% of all ranked servers.
What is the population on Warrior's Rest?
0 of 20 slots are filled on Warrior's Rest right now. Seven-day reading: 0 players on average.
Operator and location
Which location does Warrior's Rest run from?
No region comes from Warrior's Rest. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 88.211.239.56:25565.
What Rust version is Warrior's Rest on?
Reading: Warrior's Rest, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Warrior's Rest?
Check: fps. Average 222 server fps over the last 48 hours, low of 141. Within range. Peak entity count: 66,979. Buildings, deployables and all else included. Memory peak: 2,550 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Warrior's Rest, and is it online now?
Check: connection. Warrior's Rest is online at this moment. Reading: uptime. About 23 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is Warrior's Rest configured, and what rules are in force?
No gather rate appears in the name: Warrior's Rest. The cap on groups is 18 players. The mode is pve. Note the following: no combat against other players. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Warrior's Rest on?
Check: map. Procedural, size 3,500, seed 774038859, generated by the game on Warrior's Rest. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to Warrior's Rest?
Press F1 in Rust and enter client.connect 88.211.239.56:25565. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.