RUST METRICSFlight deck · live data
Data live Servers11,891 Players103,453 Populated4,007 Fresh wipes 3 h409 Scan5 min
‹ All servers88.198.230.59:9966
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Offline 88.198.230.59:9966 checked 4d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,289top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does My Rust Server | ScalaCube wipe?

The rhythm of My Rust Server | ScalaCube's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 4 days 23 hours ago.

Lists and filters

How should you read the tags on My Rust Server | ScalaCube?

These are the tags My Rust Server | ScalaCube publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show My Rust Server | ScalaCube?

On Rust Metrics, My Rust Server | ScalaCube sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does My Rust Server | ScalaCube hold among Rust servers?

Ranking for My Rust Server | ScalaCube: #15,289 on seven-day player hours, top 69% of all ranked servers.

How full does My Rust Server | ScalaCube get?

My Rust Server | ScalaCube is not responding; status offline, last seen 4 days 15 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Where does My Rust Server | ScalaCube sit?

Reading: location. My Rust Server | ScalaCube gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 88.198.230.59:9966.

What Rust version is My Rust Server | ScalaCube on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by My Rust Server | ScalaCube. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on My Rust Server | ScalaCube, and is it online?

Reading: offline. My Rust Server | ScalaCube last answered 4 days 15 hours ago. Uptime for the last 4 full days: 4 of 96 hours, or 4%. Reading: first seen 24 October 2026, recorded by Rust Metrics.

Rules and settings

How is My Rust Server | ScalaCube configured, and what rules are in force?

No gather rate appears in the name: My Rust Server | ScalaCube. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is My Rust Server | ScalaCube on?

Size 4,000 and seed 12345: the game generates the procedural map on My Rust Server | ScalaCube from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join My Rust Server | ScalaCube?

To join: start Rust, press F1 and type client.connect 88.198.230.59:9966. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.