RUST METRICSFlight deck · live data
Data live Servers11,780 Players77,467 Populated3,551 Fresh wipes 3 h241 Scan5 min
‹ All servers88.198.15.206:25572
Offline Full Queue Fresh wipe Wipe due No query

startup-cmd test [HS] server

Offline 88.198.15.206:25572 checked 2d ago

monthly wipes vanillapve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,276top 69%
Last wipe2d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does startup-cmd test [HS] server wipe, and when?

From the force wipe, the next wipe of startup-cmd test [HS] server is an estimate. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 2 days 10 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

How should you read the tags on startup-cmd test [HS] server?

These are the tags startup-cmd test [HS] server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show startup-cmd test [HS] server?

These Rust Metrics lists carry startup-cmd test [HS] server: Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Occupancy

What position does startup-cmd test [HS] server hold among Rust servers?

Player hours over seven days put startup-cmd test [HS] server at #15,276, in the top 69% of all ranked servers.

What is the population on startup-cmd test [HS] server?

Reading for startup-cmd test [HS] server: offline at this moment; last seen 2 days 10 hours ago. Check: player average. 0 over the last seven days.

Server

Where does startup-cmd test [HS] server sit?

No region tag on startup-cmd test [HS] server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 88.198.15.206:25572.

What Rust version is startup-cmd test [HS] server on?

Reading: startup-cmd test [HS] server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is startup-cmd test [HS] server, and is it online now?

Check: connection. startup-cmd test [HS] server is offline at this moment. Last contact was 2 days 10 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Reading: first seen 27 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does startup-cmd test [HS] server enforce, and what are its settings?

No gather rate appears in the name: startup-cmd test [HS] server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Under Community in the server browser you will find it. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on startup-cmd test [HS] server?

Procedural map on startup-cmd test [HS] server, made by the game's generator.

How to join

How do you connect to startup-cmd test [HS] server?

Press F1 in Rust and enter client.connect 88.198.15.206:25572. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^p,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.