RUST METRICSFlight deck · live data
Data live Servers11,835 Players94,909 Populated3,850 Fresh wipes 3 h528 Scan5 min
‹ All servers88.198.130.83:28015
Online Full Queue Fresh wipe Wipe due No query

#CHILL | Monthly | Philippine Islands | 50% Upkeep

Online EU 88.198.130.83:28015 checked 11m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 100 200 300 400 PAX 0 /400

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 112 SERVER FPS

Server fps

48 h low 2 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 39,185 ×1000

Entities

48 h range 26,405–39,643 · memory 2,659 MB
1239 ET SINCE RESTART 13:00

Uptime

13 h 0 min since its last restart, at the last reading
7-day average0peak 1
Rank#9,432top 42% · #2203 in EU
Last wipe11d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory2,659MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap15.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 22hFW

The first 48 hours of its last wipes

Sat 17 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:49 UTC12d ago 2 – running 0
Thu 1 Oct, 20:29 UTC FW28d ago 1 halved by day 1 15.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on #CHILL | Monthly | Philippine Islands | 50% Upkeep when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 7 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.

How often does #CHILL | Monthly | Philippine Islands | 50% Upkeep wipe, and when?

Once a month #CHILL | Monthly | Philippine Islands | 50% Upkeep wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 11 days 22 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does #CHILL | Monthly | Philippine Islands | 50% Upkeep carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp400 (Max players): The server holds 400 slots; ts100 (Group limit): Team cap: 100; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in from #CHILL | Monthly | Philippine Islands | 50% Upkeep. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show #CHILL | Monthly | Philippine Islands | 50% Upkeep?

On Rust Metrics, #CHILL | Monthly | Philippine Islands | 50% Upkeep sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Occupancy

What position does #CHILL | Monthly | Philippine Islands | 50% Upkeep hold among Rust servers?

Ranked by seven-day player hours, #CHILL | Monthly | Philippine Islands | 50% Upkeep sits at #9,432 and #2,203 in Europe, inside the top 42%.

What is the population on #CHILL | Monthly | Philippine Islands | 50% Upkeep?

0 of 400 slots are filled on #CHILL | Monthly | Philippine Islands | 50% Upkeep right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 19:00 UTC over the last 48 hours.

Server details

Which location does #CHILL | Monthly | Philippine Islands | 50% Upkeep run from?

Its EU tag places #CHILL | Monthly | Philippine Islands | 50% Upkeep in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 88.198.130.83:28015.

What Rust version is #CHILL | Monthly | Philippine Islands | 50% Upkeep on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by #CHILL | Monthly | Philippine Islands | 50% Upkeep. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for #CHILL | Monthly | Philippine Islands | 50% Upkeep?

Check: fps. Average 111 server fps over the last 48 hours, low of 2. Within range. Check: entities. The peak was 39,643, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,201 MB. Expect lag when fps falls and entities climb.

What is the uptime on #CHILL | Monthly | Philippine Islands | 50% Upkeep, and is it online?

Reading: online. #CHILL | Monthly | Philippine Islands | 50% Upkeep answers right now. By its reported uptime, the last restart was roughly 13 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

How is #CHILL | Monthly | Philippine Islands | 50% Upkeep configured, and what rules are in force?

Reading the name gives no gather rate for #CHILL | Monthly | Philippine Islands | 50% Upkeep. The cap on groups is 100 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on #CHILL | Monthly | Philippine Islands | 50% Upkeep?

Size 4,500 and seed 1337: the game generates the procedural map on #CHILL | Monthly | Philippine Islands | 50% Upkeep from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: dsc.gg/chillrust.

How to join

How can you get onto #CHILL | Monthly | Philippine Islands | 50% Upkeep?

To join: start Rust, press F1 and type client.connect 88.198.130.83:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/4casPSzanE is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp400
Max players The server holds 400 slots.
ts100
Group limit Team cap: 100.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.