RUST METRICSFlight deck · live data
Data live Servers11,875 Players95,389 Populated3,882 Fresh wipes 3 h387 Scan5 min
‹ All servers88.173.178.168:16300
Online Full Queue Fresh wipe Wipe due No query

GDSP TEAM | Serveur Communautaire FR PvE

Online 88.173.178.168:16300 checked 14m ago

moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 52 SERVER FPS

Server fps

48 h low 38 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 216,706 ×1000

Entities

48 h range 186,712–216,706 · memory 3,976 MB
1239 ET SINCE RESTART 07:15

Uptime

7 h 15 min since its last restart, at the last reading
7-day average0peak 2
Rank#4,978top 22%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory3,976MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW27d ago 3 – running 1
Wed 16 Sep, 17:29 UTC42d ago 2 held half 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on GDSP TEAM | Serveur Communautaire FR PvE?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 3 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does GDSP TEAM | Serveur Communautaire FR PvE wipe?

To tell the rhythm of GDSP TEAM | Serveur Communautaire FR PvE, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 20 hours ago.

Tags

How should you read the tags on GDSP TEAM | Serveur Communautaire FR PvE?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from GDSP TEAM | Serveur Communautaire FR PvE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show GDSP TEAM | Serveur Communautaire FR PvE?

These Rust Metrics lists carry GDSP TEAM | Serveur Communautaire FR PvE: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does GDSP TEAM | Serveur Communautaire FR PvE sit in the rankings?

Ranking for GDSP TEAM | Serveur Communautaire FR PvE: #4,978 on seven-day player hours, top 22% of all ranked servers.

How full does GDSP TEAM | Serveur Communautaire FR PvE get?

Current headcount on GDSP TEAM | Serveur Communautaire FR PvE: 1 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. The last 48 hours peaked at 15:00 UTC, averaging 2 players at that hour.

Server details

Which location does GDSP TEAM | Serveur Communautaire FR PvE run from?

No region tag on GDSP TEAM | Serveur Communautaire FR PvE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 88.173.178.168:16300.

What Rust version is GDSP TEAM | Serveur Communautaire FR PvE on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by GDSP TEAM | Serveur Communautaire FR PvE. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for GDSP TEAM | Serveur Communautaire FR PvE?

Over the last 48 hours the average was 56 server fps; the floor was 38. Peak entity count: 216,706. Buildings, deployables and all else included. Memory peak: 5,185 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is GDSP TEAM | Serveur Communautaire FR PvE up, and how often does it stay up?

Check: connection. GDSP TEAM | Serveur Communautaire FR PvE is online at this moment. Check: restart. The uptime it reports puts the last restart about 7 hours ago. Reading: 97% uptime over the last 7 full days. It was up 163 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.

Settings and map

What settings and rules apply on GDSP TEAM | Serveur Communautaire FR PvE?

No gather rate appears in the name: GDSP TEAM | Serveur Communautaire FR PvE. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on GDSP TEAM | Serveur Communautaire FR PvE?

From seed 812092736, the game generates the procedural map on GDSP TEAM | Serveur Communautaire FR PvE. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join GDSP TEAM | Serveur Communautaire FR PvE?

To join: start Rust, press F1 and type client.connect 88.173.178.168:16300. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/WX9rXuURn.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.